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Game_Modes.js
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50 lines (45 loc) · 1.22 KB
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class GameModes {
/**
* Creates an instance of GameModes.
* @constructor
* @param {string} selectMode - The selected mode.
*/
constructor(selectMode) {
this.selectMode = selectMode;
}
/**
* Starts a single-player game session.
* @returns {GameSession} The single-player game session object.
*/
singlePlayerMode() {
// Implementation for single-player mode
}
/**
* Starts a multiplayer game session.
* @returns {GameSession} The multiplayer game session object.
*/
multiplayerMode() {
// Implementation for multiplayer mode
}
/**
* Starts a practice game session.
* @returns {GameSession} The practice game session object.
*/
practiceMode() {
// Implementation for practice mode
}
/**
* Starts a dynamic race game session.
* @returns {GameSession} The dynamic race game session object.
*/
dynamicRace() {
// Implementation for dynamic race mode
}
/**
* Starts a game session against a robot opponent.
* @returns {GameSession} The game session object against a robot opponent.
*/
robotOpponentMode() {
// Implementation for robot opponent mode
}
}