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Suggesting Chinese martial art overhaul #86612

@SchrodingerSig

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@SchrodingerSig

Is your feature request related to a problem? Please describe.

13 Chinese martial arts, all unarmed only
not all necessarily bad, but could get some adjustment overall

Solution you would like.

Buff exist martial arts:

  • no reason limiting Tai Chi and Wing Chun to unarmed combat only, both of them has weapon(s) from that arent far off from Fist form. Make them useable when wielding Knives and Short Swords, add melee weapon techniqus, but only useable while having high unarmed combat skill.
  • lowering their learn_difficulty by 1-3. Comparing with other martial arts, realistic wise I think some of them were bit exaggerated, gameplay wise its making some of them not worth investe.

Adjust exist Chinese martial art list

  • doesnt need to be have martial art school or official guide book release in America, taught by Chinese NPC, or learn from guide in Chinese but with note made by passionate kung fu fans (cough Las Nueve Reglas de la Montante cough) logically make sense.
  • specifically martial arts that weapon are the main focus (to compensate only unarmed martial art present), or martial arts that are generic / less complicated (like "spear martial art" that contain many basic / easy spear techniques from different styles).
  • Why Zui Quan (Drunken Fist): idk man just thought with so many Chinese martial arts to choose from Drunken Fist is truly a weird choise.
  • Five Shaolin animal styles (and maybe Five Deadly Venoms): overly-advanced style (realistic wise) with niche use case (percentage stats swap, limited to unarmed only). Having one or two are fine but 5(10) is too much, could remove or combine them into one style (少林五形拳).

Describe alternatives you have considered.

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