|
| 1 | +package org.dimdev.vanillafix.mixins; |
| 2 | + |
| 3 | +import net.minecraft.entity.MoverType; |
| 4 | +import net.minecraft.entity.player.EntityPlayerMP; |
| 5 | +import net.minecraft.init.MobEffects; |
| 6 | +import net.minecraft.network.NetHandlerPlayServer; |
| 7 | +import net.minecraft.network.PacketThreadUtil; |
| 8 | +import net.minecraft.network.play.INetHandlerPlayServer; |
| 9 | +import net.minecraft.network.play.client.CPacketPlayer; |
| 10 | +import net.minecraft.server.MinecraftServer; |
| 11 | +import net.minecraft.util.math.Vec3d; |
| 12 | +import net.minecraft.util.text.ITextComponent; |
| 13 | +import net.minecraft.util.text.TextComponentTranslation; |
| 14 | +import net.minecraft.world.GameType; |
| 15 | +import net.minecraft.world.WorldServer; |
| 16 | +import org.apache.logging.log4j.Logger; |
| 17 | +import org.spongepowered.asm.mixin.Mixin; |
| 18 | +import org.spongepowered.asm.mixin.Overwrite; |
| 19 | +import org.spongepowered.asm.mixin.Shadow; |
| 20 | + |
| 21 | +@SuppressWarnings("unused") // Shadow |
| 22 | +@Mixin(NetHandlerPlayServer.class) |
| 23 | +public abstract class MixinNetHandlerPlayServer implements INetHandlerPlayServer { |
| 24 | + |
| 25 | + @Shadow public EntityPlayerMP player; |
| 26 | + @Shadow private /*final*/ MinecraftServer server; |
| 27 | + @Shadow private int networkTickCount; |
| 28 | + @Shadow private double firstGoodX; |
| 29 | + @Shadow private double firstGoodY; |
| 30 | + @Shadow private double firstGoodZ; |
| 31 | + @Shadow private double lastGoodX; |
| 32 | + @Shadow private double lastGoodY; |
| 33 | + @Shadow private double lastGoodZ; |
| 34 | + @Shadow private int lastPositionUpdate; |
| 35 | + @Shadow private boolean floating; |
| 36 | + @Shadow private Vec3d targetPos; |
| 37 | + @Shadow private static final Logger LOGGER = null; |
| 38 | + @Shadow private int movePacketCounter; |
| 39 | + @Shadow private int lastMovePacketCounter; |
| 40 | + |
| 41 | + @Shadow public void disconnect(final ITextComponent textComponent) {} |
| 42 | + |
| 43 | + @Shadow private static boolean isMovePlayerPacketInvalid(CPacketPlayer packetIn) { return false; } |
| 44 | + |
| 45 | + @Shadow private void captureCurrentPosition() {} |
| 46 | + |
| 47 | + @Shadow public void setPlayerLocation(double x, double y, double z, float yaw, float pitch) {} |
| 48 | + |
| 49 | + @Overwrite |
| 50 | + @Override |
| 51 | + public void processPlayer(CPacketPlayer packet) { |
| 52 | + PacketThreadUtil.checkThreadAndEnqueue(packet, this, player.getServerWorld()); |
| 53 | + |
| 54 | + if (isMovePlayerPacketInvalid(packet)) { |
| 55 | + disconnect(new TextComponentTranslation("multiplayer.disconnect.invalid_player_movement")); |
| 56 | + } else { |
| 57 | + WorldServer world = server.getWorld(player.dimension); |
| 58 | + |
| 59 | + if (player.queuedEndExit) return; |
| 60 | + |
| 61 | + if (networkTickCount == 0) { |
| 62 | + captureCurrentPosition(); |
| 63 | + } |
| 64 | + |
| 65 | + if (targetPos != null) { |
| 66 | + if (networkTickCount - lastPositionUpdate > 20) { |
| 67 | + lastPositionUpdate = networkTickCount; |
| 68 | + setPlayerLocation(targetPos.x, targetPos.y, targetPos.z, player.rotationYaw, player.rotationPitch); |
| 69 | + } |
| 70 | + } else { |
| 71 | + lastPositionUpdate = networkTickCount; |
| 72 | + |
| 73 | + if (player.isRiding()) { |
| 74 | + player.setPositionAndRotation(player.posX, player.posY, player.posZ, packet.getYaw(player.rotationYaw), packet.getPitch(player.rotationPitch)); |
| 75 | + server.getPlayerList().serverUpdateMovingPlayer(player); |
| 76 | + } else { |
| 77 | + double oldX = player.posX; |
| 78 | + double oldY = player.posY; |
| 79 | + double oldZ = player.posZ; |
| 80 | + double oldY2 = player.posY; |
| 81 | + |
| 82 | + double packetX = packet.getX(player.posX); |
| 83 | + double packetY = packet.getY(player.posY); |
| 84 | + double packetZ = packet.getZ(player.posZ); |
| 85 | + float packetYaw = packet.getYaw(player.rotationYaw); |
| 86 | + float packetPitch = packet.getPitch(player.rotationPitch); |
| 87 | + |
| 88 | + double xDiff = packetX - firstGoodX; |
| 89 | + double yDiff = packetY - firstGoodY; |
| 90 | + double zDiff = packetZ - firstGoodZ; |
| 91 | + double speedSq = player.motionX * player.motionX + player.motionY * player.motionY + player.motionZ * player.motionZ; |
| 92 | + double distanceSq = xDiff * xDiff + yDiff * yDiff + zDiff * zDiff; |
| 93 | + |
| 94 | + if (player.isPlayerSleeping()) { |
| 95 | + if (distanceSq > 1.0D) { |
| 96 | + setPlayerLocation(player.posX, player.posY, player.posZ, packet.getYaw(player.rotationYaw), packet.getPitch(player.rotationPitch)); |
| 97 | + } |
| 98 | + } else { |
| 99 | + ++movePacketCounter; |
| 100 | + int packetCount = movePacketCounter - lastMovePacketCounter; |
| 101 | + |
| 102 | + if (packetCount > 5) { |
| 103 | + LOGGER.debug("{} is sending move packets too frequently ({} packets since last tick)", player.getName(), packetCount); |
| 104 | + packetCount = 1; |
| 105 | + } |
| 106 | + |
| 107 | + if (!player.isInvulnerableDimensionChange() && (!player.getServerWorld().getGameRules().getBoolean("disableElytraMovementCheck") || !player.isElytraFlying())) { |
| 108 | + float maxDistancePerTic = player.isElytraFlying() ? 300.0F : 100.0F; |
| 109 | + |
| 110 | + if (distanceSq - speedSq > maxDistancePerTic * packetCount && (!server.isSinglePlayer() || !server.getServerOwner().equals(player.getName()))) { |
| 111 | + LOGGER.warn("{} moved too quickly! {},{},{}", player.getName(), xDiff, yDiff, zDiff); |
| 112 | + setPlayerLocation(player.posX, player.posY, player.posZ, player.rotationYaw, player.rotationPitch); |
| 113 | + return; |
| 114 | + } |
| 115 | + } |
| 116 | + |
| 117 | + boolean notInsideBlock = world.getCollisionBoxes(player, player.getEntityBoundingBox().shrink(0.0625D)).isEmpty(); |
| 118 | + xDiff = packetX - lastGoodX; |
| 119 | + yDiff = packetY - lastGoodY; |
| 120 | + zDiff = packetZ - lastGoodZ; |
| 121 | + |
| 122 | + if (player.onGround && !packet.isOnGround() && yDiff > 0.0D) { |
| 123 | + player.jump(); |
| 124 | + } |
| 125 | + |
| 126 | + player.move(MoverType.PLAYER, xDiff, yDiff, zDiff); |
| 127 | + player.onGround = packet.isOnGround(); |
| 128 | + double oldYDiff = yDiff; |
| 129 | + |
| 130 | + xDiff = packetX - player.posX; |
| 131 | + yDiff = packetY - player.posY; |
| 132 | + if (yDiff > -0.5D || yDiff < 0.5D) { // TODO: But why? |
| 133 | + yDiff = 0.0D; |
| 134 | + } |
| 135 | + zDiff = packetZ - player.posZ; |
| 136 | + distanceSq = xDiff * xDiff + yDiff * yDiff + zDiff * zDiff; |
| 137 | + |
| 138 | + boolean movedWrongly = false; |
| 139 | + if (!player.isInvulnerableDimensionChange() && distanceSq > 0.0625D && !player.isPlayerSleeping() && !player.interactionManager.isCreative() && player.interactionManager.getGameType() != GameType.SPECTATOR) { |
| 140 | + movedWrongly = true; |
| 141 | + LOGGER.warn("{} moved wrongly!", player.getName()); |
| 142 | + } |
| 143 | + |
| 144 | + // Fix https://bugs.mojang.com/browse/MC-98153 |
| 145 | + //player.setPositionAndRotation(packetX, packetY, packetZ, packetYaw, packetPitch); |
| 146 | + //player.addMovementStat(player.posX - oldX, player.posY - oldY, player.posZ - oldZ); |
| 147 | + player.addMovementStat(packetX - oldX, packetY - oldY, packetZ - oldZ); |
| 148 | + |
| 149 | + // Fix https://bugs.mojang.com/browse/MC-123364 (partially, players can still cheat to teleport into a portal) |
| 150 | + if (!player.isInvulnerableDimensionChange() && !player.noClip && !player.isPlayerSleeping()) { |
| 151 | + boolean oldPositionEmpty = world.getCollisionBoxes(player, player.getEntityBoundingBox().shrink(0.0625D)).isEmpty(); |
| 152 | + |
| 153 | + if (notInsideBlock && (movedWrongly || !oldPositionEmpty)) { |
| 154 | + setPlayerLocation(oldX, oldY, oldZ, packetYaw, packetPitch); |
| 155 | + return; |
| 156 | + } |
| 157 | + } |
| 158 | + |
| 159 | + floating = oldYDiff >= -0.03125D; |
| 160 | + floating &= !server.isFlightAllowed() && !player.capabilities.allowFlying; |
| 161 | + floating &= !player.isPotionActive(MobEffects.LEVITATION) && !player.isElytraFlying() && !world.checkBlockCollision(player.getEntityBoundingBox().grow(0.0625D).expand(0.0D, -0.55D, 0.0D)); |
| 162 | + player.onGround = packet.isOnGround(); |
| 163 | + server.getPlayerList().serverUpdateMovingPlayer(player); |
| 164 | + player.handleFalling(player.posY - oldY2, packet.isOnGround()); |
| 165 | + lastGoodX = player.posX; |
| 166 | + lastGoodY = player.posY; |
| 167 | + lastGoodZ = player.posZ; |
| 168 | + } |
| 169 | + } |
| 170 | + } |
| 171 | + } |
| 172 | + } |
| 173 | +} |
0 commit comments