I am starting an issue on all features that people would like to add to Divine Voxel Engine. These are mine: - [ ] Dual Countering/Marching Cubes - [ ] Ray Traced Renderer With Voxel Lighting - [ ] SVO Engine like giga voxels - [ ] Volume Rendering Engine - [ ] Point Cloud Engine - [ ] Create example apps for each and provide a robust website of documentation. # Foundation Only - [ ] Implement full level of detail system like [Distance Horizsions](https://www.curseforge.com/minecraft/mc-mods/distant-horizons) - [ ] Create import and export adapter for magic voxel files. - [ ] Create voxel data compression methods. - [ ] Implement greedy meshing.
I am starting an issue on all features that people would like to add to Divine Voxel Engine.
These are mine:
Foundation Only