Releases: ImageEngine/cortex
Releases · ImageEngine/cortex
Cortex 10.4.0.0 alpha 3
03 May 09:36
Compare
Sorry, something went wrong.
No results found
Improvements
USDScene :
Added basic support for loading UsdLux lights (#1256 ).
Registered .usdz file format.
USDScene : Added support for the doubleSided attribute.
IECoreGL::Shader : Added support for integer sampler parameters (#1261 ).
Cortex 10.3.6.0
26 Apr 08:22
Compare
Sorry, something went wrong.
No results found
Improvements
USDScene : Added support for the doubleSided attribute.
Cortex 10.3.5.1
21 Apr 00:56
Compare
Sorry, something went wrong.
No results found
Fixes
USDScene : Fixed compatibility with USD 21.08 (#1259 ).
Cortex 10.3.5.0
08 Apr 22:16
Compare
Sorry, something went wrong.
No results found
Improvements
USDScene : Registered .usdz file format (#1257 ).
Cortex 10.3.4.1
30 Mar 22:06
Compare
Sorry, something went wrong.
No results found
Build
IECoreUSD : Support for USD 20.?? (#1255 )
Cortex 10.4.0.0 alpha 2
28 Mar 10:05
Compare
Sorry, something went wrong.
No results found
Improvements
USDScene :
Improved loading speed for stages where the same material is bound to many prims (#1253 ).
Added support for SdfAssetPath attributes, which are now loaded as StringData containing the resolved asset path (#1252 ).
Fixes
CurvesAlgo : Fixed resamplePrimitiveVariable() to support vertex-to-varying and varying-to-vertex conversion for V2f primitive variables (#1251 ).
USDScene : Fixed loading of materials containing shaders with exposed inputs (#1252 ).
Cortex 10.3.4.0
28 Mar 08:59
Compare
Sorry, something went wrong.
No results found
Improvements
USDScene :
Improved loading speed for stages where the same material is bound to many prims (#1253 ).
Added support for SdfAssetPath attributes, which are now loaded as StringData containing the resolved asset path (#1252 ).
Fixes
CurvesAlgo : Fixed resamplePrimitiveVariable() to support vertex-to-varying and varying-to-vertex conversion for V2f primitive variables (#1251 ).
USDScene : Fixed loading of materials containing shaders with exposed inputs (#1252 ).
Cortex 10.4.0.0 alpha 1
08 Mar 11:00
Compare
Sorry, something went wrong.
No results found
Improvements
IECoreUSD : Added support for version 22.03 (#1245 ).
IECoreMaya : Added support for Maya 2022 and Python 3 (#1235 ).
IECoreNuke : Added support for Python 3 (#1238 ).
IECoreHoudini : Added support for Houdini 19 and Python 3 (#1242 ).
Python : Added support for Python 3.9 in addition to 3.7 (#1229 ).
Breaking Changes
OpenImageIO : Updated required version to 2.3 (#1246 , #1230 ).
Alembic : Dropped support for Alembic versions prior to 1.6 (#1240 ).
IECoreGL : Removed PerspectiveCamera.h header. The implementation was already removed in a Cortex 10.1.0.0 (#1241 ).
StringAlgo : Removed join() (#1221 ).
Cortex 10.3.3.0
08 Mar 10:59
Compare
Sorry, something went wrong.
No results found
IECoreGL
Shader : Added support for 1D samplers (#1243 ).
CurvesPrimitive : Added limited support for point drawing mode (#1247 ).
Cortex 10.3.2.1
14 Feb 12:55
Compare
Sorry, something went wrong.
No results found
Fixes
USDScene :
Fixed reading of Houdini's paired representation of primvars with varying-length arrays per vertex/face (#1233 ).
Fixed reading of custom attributes without an authored value. These are now ignored by attributesNames() (#1234 ).
CI
Windows : Added testing of IECoreUSD (#1233 ).