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Low Pitchrate and Rollrate #1206

@beninaatwri

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@beninaatwri

Hi,
I am working on integrating JSBSim with Unity. First, I created a Python script to capture input values from the HOTAS controller, which are then sent to the JSBSim script to process through the Flight Dynamics Model (FDM). The resulting calculations are transmitted to Unity to control the flight of a 3D aircraft. However, I feel that the pitch rate and roll rate are too low compared to flight gear. I would really appreciate it if someone could help me with this. (Note: I have set FDM.Setdt to 0.01. I have attatched the python scripts along with this.)

HotasControls.txt
JSBSimPython.txt

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