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CHANGE.md

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## All Versions
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## 1.1.4 (January 30 2026)
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- Use using statement for JAction in Reset_AllowsReuse test ([#611](https://github.com/JasonXuDeveloper/JEngine/pull/611)) (util)
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- Reset error baseline after filtering YooAsset catalog errors ([#610](https://github.com/JasonXuDeveloper/JEngine/pull/610)) (core)
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## 1.1.3 (January 30 2026)
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- Add JAction parallel execution and improve test coverage ([#607](https://github.com/JasonXuDeveloper/JEngine/pull/607)) (util)

README.md

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| **HybridCLR** | Runtime code execution | [GitHub](https://github.com/focus-creative-games/hybridclr) |
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| **YooAssets** | Runtime resource updates | [GitHub](https://github.com/tuyoogame/YooAsset) |
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## 🎉 Latest Features (v1.1.3)
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## 🎉 Latest Features (v1.1.4)
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- **util**: add JAction parallel execution and improve test coverage ([#607](https://github.com/JasonXuDeveloper/JEngine/pull/607))
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- **ci**: preprocess coverage paths before Codecov upload ([#606](https://github.com/JasonXuDeveloper/JEngine/pull/606))
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- **util**: use using statement for JAction in Reset_AllowsReuse test ([#611](https://github.com/JasonXuDeveloper/JEngine/pull/611))
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- **core**: reset error baseline after filtering YooAsset catalog errors ([#610](https://github.com/JasonXuDeveloper/JEngine/pull/610))
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[📋 View Complete Changelog](CHANGE.md)
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README_zh_cn.md

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| **HybridCLR** | 运行时代码执行 | [GitHub](https://github.com/focus-creative-games/hybridclr) |
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| **YooAssets** | 运行时资源更新 | [GitHub](https://github.com/tuyoogame/YooAsset) |
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## 🎉 最新功能 (v1.1.3)
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## 🎉 最新功能 (v1.1.4)
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- **util**: add JAction parallel execution and improve test coverage ([#607](https://github.com/JasonXuDeveloper/JEngine/pull/607))
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- **ci**: preprocess coverage paths before Codecov upload ([#606](https://github.com/JasonXuDeveloper/JEngine/pull/606))
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- **util**: use using statement for JAction in Reset_AllowsReuse test ([#611](https://github.com/JasonXuDeveloper/JEngine/pull/611))
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- **core**: reset error baseline after filtering YooAsset catalog errors ([#610](https://github.com/JasonXuDeveloper/JEngine/pull/610))
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[📋 查看完整更新日志](CHANGE.md)
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UnityProject/Packages/com.jasonxudeveloper.jengine.core/package.json

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{
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"name": "com.jasonxudeveloper.jengine.core",
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"version": "1.1.3",
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"version": "1.1.4",
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"displayName": "JEngine.Core",
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"description": "The solution that allows unity games update in runtime.",
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"license": "MIT",

UnityProject/Packages/com.jasonxudeveloper.jengine.ui/package.json

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{
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"name": "com.jasonxudeveloper.jengine.ui",
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"version": "1.1.1",
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"version": "1.1.2",
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"displayName": "JEngine.UI",
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"description": "UI utilities for JEngine framework.",
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"license": "MIT",

UnityProject/Packages/com.jasonxudeveloper.jengine.util/package.json

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{
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"name": "com.jasonxudeveloper.jengine.util",
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"version": "1.1.1",
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"version": "1.1.2",
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"displayName": "JEngine.Util",
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"description": "Utility classes for JEngine framework.",
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"license": "MIT",

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