Simple example that demonstrates how to use a new CUDA 4.0 feature to support layered Textures in CUDA C.
Texture, Volume Processing
SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0
Linux, Windows
x86_64, armv7l
cudaMemcpy, cudaCreateChannelDesc, cudaFreeArray, cudaFree, cudaPitchedPtr, cudaPos, cudaDestroyTextureObject, cudaExtent, cudaDeviceSynchronize, cudaCreateTextureObject, cudaMalloc, cudaGetDeviceProperties
Download and install the CUDA Toolkit for your corresponding platform.