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UnityTest_EditMode.log
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26 lines (25 loc) · 991 Bytes
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[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.8f1 (1c7db571dde0) revision 1867189'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Victor" at "2026-04-23T09:35:43.4521484Z"
OS: 'Windows 11 (10.0.26200) Core' Language: 'en' Physical Memory: 15688 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
Date: 2026-04-23T09:35:43Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.8f1\Editor\Unity.exe
-batchmode
-nographics
-quit
-projectPath
D:\GIT\CoreAI
-runTests
-testPlatform
EditMode
-testResults
D:\GIT\CoreAI\TestResults_EditMode.xml
-logFile
D:\GIT\CoreAI\UnityTest_EditMode.log
Successfully changed project path to: D:\GIT\CoreAI
D:/GIT/CoreAI
Exiting without the bug reporter. Application will terminate with return code 1