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Softlock possibility with the new feature of paying before obtaining a scrub item #2285

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@RealLarsP

Saying "Yes" to a scrub when getting his item apparently sets the flag for the scrub item to be obtained. However, if the scrub area to speak to him is bigger than the area where you can obtain the item, you can walk away without getting the item. If you happen to reload the area, the scrub is gone and you'll never be able to get his item, even though logic thinks you already got it.

Tested and confirmed on Roman's branch, v8.1.47 R-1

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    Component: ASM/CChanges some internals of the ASM/C librariesType: BugSomething isn't working

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