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Copy pathCommand.h
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198 lines (173 loc) · 6.68 KB
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#pragma once
#include <vector>
#include "Directory.h"
#include "File.h"
#include "FileSystemEnv.h"
#include "Flags.h"
#include "PathResolver.h"
#include "Tokenizer.h"
namespace shell
{
class Command
{
protected:
fs::Directory* m_root{};
fs::Directory* m_workingDir{};
fs::FileSystemEnv* m_env{};
const std::unordered_map<std::string, std::unique_ptr<Command>(*)()>* m_commands{};
public:
Command() = default;
virtual ~Command() = default;
Command(const Command&) = delete;
Command(Command&& other) noexcept;
Command& operator=(const Command&) = delete;
Command& operator=(Command&& other) noexcept;
virtual ShellFlag execute(const Tokenizer& tokenizer) = 0;
virtual void help() const = 0;
virtual std::vector<ResourceTypes> requiredResources() = 0;
void setRoot(fs::Directory* root);
void setWorkingDir(fs::Directory* workingDir);
void setEnv(fs::FileSystemEnv* env);
void setCommands(const std::unordered_map<std::string, std::unique_ptr<Command>(*)()>* commands);
[[nodiscard]] fs::Directory* getWorkingDir() const;
[[nodiscard]] std::string& cmdPathResolution(std::string& path) const;
[[nodiscard]] fs::Directory* ensureFoundDirectory(const Tokenizer& tokenizer) const;
[[nodiscard]] fs::Directory* ensureFoundParentDir(const fs::PathResolver& pr) const;
[[nodiscard]] fs::SystemObject* ensureFoundSysObj(const fs::PathResolver& pr) const;
};
class CommandExit final : public Command
{
public:
CommandExit() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer) const;
};
class CommandLogout final : public Command
{
public:
CommandLogout() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer) const;
};
class CommandLs final : public Command
{
fs::Directory* m_target{};
public:
CommandLs() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandCd final : public Command
{
fs::Directory* m_target{};
public:
CommandCd() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandCat final : public Command
{
fs::File* m_fileTarget{};
public:
CommandCat() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandClear final : public Command
{
public:
CommandClear() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer) const;
};
class CommandMkdir final : public Command
{
fs::Directory* m_pDirectory{};
std::string m_dirName{};
public:
CommandMkdir() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandRmdir final : public Command
{
fs::Directory* m_pDirectory{};
std::string m_dirName{};
public:
CommandRmdir() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandTouch final : public Command
{
fs::Directory* m_pDirectory{};
std::string m_fileName{};
public:
CommandTouch() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandEcho final : public Command
{
fs::File* m_fileTarget{};
public:
CommandEcho() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
};
class CommandRm final : public Command
{
fs::Directory* m_pDirectory{};
fs::SystemObjectType m_objType{};
std::string m_sysObjName{};
public:
enum Flags { invalid = -1, r };
CommandRm() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer);
[[nodiscard]] Flags stringToFlag(const std::string& str) const;
};
class CommandHelp final : public Command
{
public:
CommandHelp() = default;
[[nodiscard]] ShellFlag execute(const Tokenizer& tokenizer) override;
void help() const override;
[[nodiscard]] std::vector<ResourceTypes> requiredResources() override;
[[nodiscard]] static std::unique_ptr<Command> factory();
[[nodiscard]] bool validateTokens(const Tokenizer& tokenizer) const;
};
} // namespace shell