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Description
Video that demonstrates the bug:
https://www.twitch.tv/octa_chi/clip/UnusualBrainyMoonLitFam-GmIwhleUUi0AlrW8
Sometimes when activating Hornet Barrage which has 4 charges, during reload of the main weapon, its charges instantly drop to 0.
Steps to reproduce:
- Add the following code into scripts/vscripts/challenge_one_hit.nut
function OnGameplayStart()
{
marine <- null;
while ( ( marine = Entities.FindByClassname( marine, "asw_marine" ) ) != null )
{
for ( local weapon = marine.FirstMoveChild(); weapon != null; weapon = weapon.NextMovePeer() )
{
if ( weapon.GetClassname() == "asw_weapon_hornet_barrage")
{
weapon.SetClip1(5)
}
}
}
}
- Load a map and activate One Hit challenge
- Pick Crash, two Grenade Launchers, and Hornet Barrage.
- Start mission
- Shoot GL to empty it, perform fast reload by pressing R and at the same time activate extra. This step is necessary but doesn't trigger the bug yet.
- Again, Shoot GL to empty it, perform fast reload by pressing R and at the same time activate extra. This makes Hornets charges drop to 0.
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