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/* ###################################################################################
# INCLUDES
################################################################################### */
#include <GODLIB/AUDIO/AUDIO.H>
#include <GODLIB/AUDIO/AMIXER.H>
#include <GODLIB/BIOS/BIOS.H>
#include <GODLIB/GEMDOS/GEMDOS.H>
#include <GODLIB/GRAPHIC/GRAPHIC.H>
#include <GODLIB/MUSIC/PINKNOTE.H>
#include <GODLIB/MFP/MFP.H>
#include <GODLIB/SYSTEM/SYSTEM.H>
#include <GODLIB/VIDEO/VIDEO.H>
#include <GODLIB/VIDEO/VID_D3D.H>
#include <GODLIB/VIDEO/VID_SDL.H>
#include <GODLIB/VBL/VBL.H>
#include <GODLIB/XBIOS/XBIOS.H>
#include <string.h>
/* ###################################################################################
# PROTOTYPES
################################################################################### */
void (*gfDummyVoid)();
void (*gfDummyVoidV)( void );
/* ###################################################################################
# DATA
################################################################################### */
U16 gDummyU16;
/* ###################################################################################
# CODE
################################################################################### */
/*-----------------------------------------------------------------------------------*
AMIXER_S.S
*-----------------------------------------------------------------------------------*/
U8 * gpAudioMixerSilence;
U8 * gpAudioMixerBuffer;
U8 * gpAudioMixerMulTable;
U32 gAudioMixerBufferOffset;
U8 gAudioMixerLockFlag;
U8 gAudioMixerEnableFlag;
sAmixerSpl gAudioMixerSamples[ 2 ];
/*-----------------------------------------------------------------------------------*
AUDIO_S.S
*-----------------------------------------------------------------------------------*/
U8 gAudioDmaPlayingFlag;
void Audio_ReplayEndInt( void ){}
void Audio_SaveYM( void ){}
void Audio_RestoreYM( void ){}
void Audio_SaveDmaSte( void ){}
void Audio_RestoreDmaSte( void ){}
void Audio_SaveDmaFalcon( void ){}
void Audio_RestoreDmaFalcon( void ){}
void Audio_SoundChipOff( void ){}
void Audio_MicroWireWrite( const U16 aVal ) { gDummyU16 = aVal; }
/*-----------------------------------------------------------------------------------*
EXCEPT_S.S
*-----------------------------------------------------------------------------------*/
void Except_Handler68000( void ){}
void Except_Handler68030( void ){}
U32 gExcept_HandlersTable[ 64 ];
void __text( void ){}
/*-----------------------------------------------------------------------------------*
FADE_S.S
*-----------------------------------------------------------------------------------*/
void Fade_Vbl( void ) {}
/*U8 gFadeVblActiveFlag;*/
/*-----------------------------------------------------------------------------------*
GEMDOS_S.S
*-----------------------------------------------------------------------------------*/
S32 GemDos_Call( const S16 aOp ){ (void)aOp; return(0); }
S32 GemDos_Call_L( const S16 aOp, const S32 aL0 ){ (void)aOp;(void)aL0;return(0); }
S32 GemDos_Call_P( const S16 aOp, const void * ap0 ){ (void)aOp;(void)ap0;return(0); }
S32 GemDos_Call_W( const S16 aOp, const S16 aW0 ){ (void)aOp;(void)aW0;return(0); }
S32 GemDos_Call_LW( const S16 aOp, const S32 aL0, const S16 aW0 ){ (void)aOp;(void)aL0;(void)aW0;return(0); }
S32 GemDos_Call_PL( const S16 aOp, const void * ap0, const S32 aL0 ){ (void)aOp;(void)ap0;(void)aL0;return(0); }
S32 GemDos_Call_PP( const S16 aOp, const void * ap0, const void * ap1 ){ (void)aOp;(void)ap0;(void)ap1;return(0); }
S32 GemDos_Call_PW( const S16 aOp, const void * ap0, const S16 aW0 ){ (void)aOp;(void)ap0;(void)aW0;return(0); }
S32 GemDos_Call_WL( const S16 aOp, const S16 aW0, const S32 aL0 ){ (void)aOp;(void)aW0;(void)aL0;return(0); }
S32 GemDos_Call_WP( const S16 aOp, const S16 aW0, const void * ap0 ){ (void)aOp;(void)aW0;(void)ap0;return(0); }
S32 GemDos_Call_WW( const S16 aOp, const S16 aW0, const S16 aW1 ){ (void)aOp;(void)aW0;(void)aW1;return(0); }
S32 GemDos_Call_LWW( const S16 aOp, const S32 aL0, const S16 aW0, const S16 aW1 ){ (void)aOp;(void)aL0;(void)aW0;(void)aW1;return(0); }
S32 GemDos_Call_PWW( const S16 aOp, const void * ap0, const S16 aW0, const S16 aW1 ){ (void)aOp; (void)ap0; (void)aW0; (void)aW1; return(0); }
S32 GemDos_Call_WLP( const S16 aOp, const S16 aW0, const S32 aL0, const void * ap0 ){ (void)aOp; (void)aW0; (void) aL0; (void)ap0; return(0); }
S32 GemDos_Call_WLL( const S16 aOp, const S16 aW0, const S32 aL0, const S32 aL1 ){ (void)aOp; (void)aW0; (void) aL0; (void)aL1; return(0); }
S32 GemDos_Call_WLW( const S16 aOp, const S16 aW0, const S32 aL0, const S16 aW1 ){ (void)aOp; (void)aW0; (void)aL0; (void)aW1; return(0); }
S32 GemDos_Call_WPL( const S16 aOp, const S16 aW0, const void * ap0, const S32 aL0 ){ (void)aOp; (void)aW0; (void)ap0; (void)aL0; return(0); }
S32 GemDos_Call_WPP( const S16 aOp, const S16 aW0, const void * ap0, const void * ap1 ){ (void)aOp; (void)aW0; (void)ap0; (void)ap1;return(0); }
S32 GemDos_Call_WWP( const S16 aOp, const S16 aW0, const S16 aW1, const void * ap0 ){ (void)aOp; (void)aW0; (void)aW1; (void)ap0; return(0); }
S32 GemDos_Call_WWW( const S16 aOp, const S16 aW0, const S16 aW1, const S16 aW2 ){ (void)aOp; (void)aW0; (void)aW1; (void)aW2; return(0); }
S32 GemDos_Call_WPPL( const S16 aOp, const S16 aW0, const void * ap0, const void * ap1, const S32 aL0 ){ (void)aOp; (void)aW0; (void)ap0; (void)ap1; (void)aL0; return(0); }
S32 GemDos_Call_WPPP( const S16 aOp, const S16 aW0, const void * ap0, const void * ap1, const void * ap2 ){ (void)aOp; (void)aW0; (void)ap0; (void)ap1; (void)ap2; return(0); }
S32 GemDos_Call_WWLL( const S16 aOp, const S16 aW0, const S16 aW1, const S32 aL0, const S32 aL1 ){ (void)aOp; (void)aW0; (void)aW1; (void)aL0; (void)aL1; return(0); }
/*-----------------------------------------------------------------------------------*
GRF_4_S.S
*-----------------------------------------------------------------------------------*/
/*
void Graphic_4BP_Blit( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, sGraphicRect * apRect, void * apSrc, void * apDst ) { (void)apCanvas; (void)apCoords; (void)apRect; (void)apSrc; (void)apDst;}
void Graphic_4BP_ClearScreen( struct sGraphicCanvas * apCanvas, void * apDst ){ (void)apCanvas; (void)apDst; }
void Graphic_4BP_CopyScreen( struct sGraphicCanvas * apCanvas, void * apSrc, void * apDst ){ (void)apCanvas; (void)apSrc; (void)apDst; }
void Graphic_4BP_DrawBox( struct sGraphicCanvas * apCanvas, sGraphicRect * apCoords, S16 aColour ){ (void)apCanvas, (void)apCoords; (void)aColour; }
void Graphic_4BP_DrawLine( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){ (void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawPixel( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){ (void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawSprite( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, void * apSprite ){(void)apCanvas, (void)apCoords; (void)apSprite;}
void Graphic_4BP_DrawTri( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawQuad( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_Blit_Clip( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, sGraphicRect * apRect, void * apSrc, void * apDst ){(void)apCanvas; (void)apCoords; (void)apRect; (void)apSrc; (void)apDst;}
void Graphic_4BP_DrawBox_Clip( struct sGraphicCanvas * apCanvas, sGraphicRect * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawLine_Clip( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawPixel_Clip( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawSprite_Clip( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, void * apSprite ){(void)apCanvas, (void)apCoords; (void)apSprite;}
void Graphic_4BP_DrawTri_Clip( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawQuad_Clip( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
*/
void Graphic_4BP_Blit_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, sGraphicRect * apRect, void * apSrc, void * apDst ){(void)apCanvas; (void)apCoords; (void)apRect; (void)apSrc; (void)apDst;}
void Graphic_4BP_ClearScreen_BLT( struct sGraphicCanvas * apCanvas, void * apDst ){ (void)apCanvas, (void)apDst;}
void Graphic_4BP_CopyScreen_BLT( struct sGraphicCanvas * apCanvas, void * apSrc, void * apDst ){ (void)apCanvas; (void)apSrc; (void)apDst;}
void Graphic_4BP_DrawBox_BLT( struct sGraphicCanvas * apCanvas, sGraphicRect * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawLine_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawPixel_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawSprite_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, void * apSprite ){(void)apCanvas, (void)apCoords; (void)apSprite;}
void Graphic_4BP_DrawTri_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawQuad_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_Blit_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, sGraphicRect * apRect, void * apSrc, void * apDst ){(void)apCanvas; (void)apCoords; (void)apRect; (void)apSrc; (void)apDst;}
void Graphic_4BP_DrawBox_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicRect * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawLine_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawPixel_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawSprite_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, void * apSprite ){(void)apCanvas, (void)apCoords; (void)apSprite;}
void Graphic_4BP_DrawTri_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
void Graphic_4BP_DrawQuad_Clip_BLT( struct sGraphicCanvas * apCanvas, sGraphicPos * apCoords, S16 aColour ){(void)apCanvas, (void)apCoords; (void)aColour;}
/*-----------------------------------------------------------------------------------*
IKBD_S.S
*-----------------------------------------------------------------------------------*/
void IKBD_Flush( void ){}
void IKBD_FlushGemdos( void ){}
void (*IKBD_GetHandler( void ))(void){return( gfDummyVoidV );}
void IKBD_SetHandler( void (*apHandler)(void) ){ (void)apHandler;}
void IKBD_SendCmd( U8 aCmd ){ (void)aCmd; }
void IKBD_MainHandler( void ){}
void IKBD_PowerpadHandler( void ){}
void IKBD_InitTosLink( U32 apBuffer, U32 aFunction ){ (void)apBuffer;(void)aFunction; }
U16 IKBD_GetMidiBytesWaiting( void ){return(0);}
U8 IKBD_PopMidiByte( void ){return(0);}
/*-----------------------------------------------------------------------------------*
MEMORY_S.S
*-----------------------------------------------------------------------------------*/
void Memory_ClearSimple_1( U32 aSize, void * apMemory ) { (void)aSize; (void)apMemory; memset(apMemory,0,aSize); }
void Memory_ClearSimple_16( U32 aSize, void * apMemory ) { (void)aSize; (void)apMemory;memset(apMemory,0,aSize); }
void Memory_ClearMajor( U32 aSize, void * apMemory ) { (void)aSize; (void)apMemory;memset(apMemory,0,aSize); }
/*-----------------------------------------------------------------------------------*
MFP_S.S
*-----------------------------------------------------------------------------------*/
typedef struct
{
U16 Instruction;
void (*Func)(void);
} sMfpJumpLong;
sMfpJumpLong gMfpStcOldJump;
sMfpJumpLong gMfpStcNewJump;
U8 gMfpNewEnableFlag;
U32 gMfpStcCounter;
sTime gMfpStcTime;
void Mfp_SaveRegisters( sMfpRegDump * apDump ){ (void)apDump; }
void Mfp_RestoreRegisters( sMfpRegDump * apDump ){ (void)apDump; }
void Mfp_InstallStandardTimerC( void ){}
void Mfp_GetTimerA( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_GetTimerB( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_GetTimerC( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_GetTimerD( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_InstallTimerA( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_InstallTimerB( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_InstallTimerC( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_InstallTimerD( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_HookIntoTimerC( sMfpTimer * apTimer ){ (void)apTimer; }
void Mfp_HookDisableTimerC( void ){}
void Mfp_HookEnableTimerC( void ){}
void Mfp_DisableSystemTimerC( void ){}
/*-----------------------------------------------------------------------------------*
PACKER_S.S
*-----------------------------------------------------------------------------------*/
void Packer_DepackIce( void * apData ) { (void)apData; }
void Packer_DepackAtomic( void * apData ){ (void)apData; }
void Packer_DepackAuto5( void * apData ){ (void)apData; }
void Packer_DepackSpeed3( void * apData ){ (void)apData; }
/*-----------------------------------------------------------------------------------*
PNKNOT_S.S
*-----------------------------------------------------------------------------------*/
sPinkNoteChannel gPinkNoteChannel[ 3 ];
void PinkNote_Player( void ){}
void PinkNote_NotePlayChannelA( sPinkNoteChannel * apChannel ){ (void)apChannel; }
void PinkNote_NotePlayChannelB( sPinkNoteChannel * apChannel ){ (void)apChannel; }
void PinkNote_NotePlayChannelC( sPinkNoteChannel * apChannel ){ (void)apChannel; }
/*-----------------------------------------------------------------------------------*
PROFILES.S
*-----------------------------------------------------------------------------------*/
void Profiler_HBL( void ){}
void Profiler_VBL( void ){}
/*-----------------------------------------------------------------------------------*
SCRGRABS.S
*-----------------------------------------------------------------------------------*/
void ScreenGrab_Vbl( void ){}
/*-----------------------------------------------------------------------------------*
SND_S.S
*-----------------------------------------------------------------------------------*/
void Snd_SetpPlayFunc( void (*aPlayFunc)(void) ){ (void)aPlayFunc; }
void Snd_SetpChaserFunc( void (*aChaserFunc)(void) ){ (void)aChaserFunc; }
void Snd_CallFunction( void (*aFunc)() ){ (void)aFunc; }
void Snd_Player( void ){}
/*-----------------------------------------------------------------------------------*
SSD_S.S
*-----------------------------------------------------------------------------------*/
void Ssd_RepStart( void * apVoiceSet, void * apSong ) { (void)apVoiceSet; (void)apSong; }
void Ssd_RepPlay( void ) {}
void Ssd_RepStop( void ) {}
/*-----------------------------------------------------------------------------------*
SYSTEM_S.S
*-----------------------------------------------------------------------------------*/
typedef struct
{
U32 Vectors[ 62 ];
} sSystemVectors;
U32 gSystemHblTempCounter;
U32 gSystem200hzTempCounter;
void System_SaveVectors( sSystemVectors * apVectors ){ (void)apVectors; }
void System_RestoreVectors( sSystemVectors * apVectors ){ (void)apVectors; }
void System_SetDataCache030( U32 aFlag ){ (void)aFlag; }
void System_SetDataCache060( U32 aFlag ){ (void)aFlag; }
void System_SetInstructionCache030( U32 aFlag ){ (void)aFlag; }
void System_SetInstructionCache060( U32 aFlag ){ (void)aFlag; }
void System_HblTemp( void ){}
void System_200hzTemp( void ){}
void System_SetIML( U16 aIML ){ (void)aIML; }
U16 System_GetIML( void ){return(0);}
U32 System_GetEmuName0( void ){return(0);}
U32 System_GetEmuName1( void ){return(0);}
U32 System_GetEmuVers( void ){return(0);}
sSystemEmuDesc * System_GetpEmuDescLL( void ) { return(0); }
/*-----------------------------------------------------------------------------------*
VBL_S.S
*-----------------------------------------------------------------------------------*/
void Vbl_SetHandler( void (*apHandler)() ){ (void)apHandler; }
void (*Vbl_GetHandler( void ) ) (){return( gfDummyVoid );}
void Vbl_DummyFunc( void ) {}
/*-----------------------------------------------------------------------------------*
VIDEO_S.S
*-----------------------------------------------------------------------------------*/
void Video_SaveRegsST( void * apBuffer ){ (void)apBuffer; }
void Video_RestoreRegsST( void * apBuffer ){ (void)apBuffer; }
void Video_SaveRegsSTE( void * apBuffer ){ (void)apBuffer; }
void Video_RestoreRegsSTE( void * apBuffer ){ (void)apBuffer; }
void Video_SaveRegsTT( void * apBuffer ){ (void)apBuffer; }
void Video_RestoreRegsTT( void * apBuffer ){ (void)apBuffer; }
void Video_SaveRegsFalcon( void * apBuffer ){ (void)apBuffer; }
void Video_RestoreRegsFalcon( void * apBuffer ){ (void)apBuffer; }
void Video_XbiosSetScreen( U16 aMode ){ (void)aMode; }
void Video_XbiosFalconSetLow( void ){}
void Video_SetFalconSTLowVGA( void ){}
void Video_SetFalconSTLowRGBPAL( void ){}
void Video_SetFalconSTLowRGBNTSC( void ){}
void Video_SetFalconSTLowRGBPAL_W( void ){}
void Video_SetFalconSTLowRGBNTSC_W( void ){}
void Video_UpdateRegsST( void ){}
void Video_UpdateRegsSTE( void ){}
void Video_UpdateRegsTT( void ){}
void Video_UpdateRegsFalcon( void ){}
/*-----------------------------------------------------------------------------------*
WIPE_S.S
*-----------------------------------------------------------------------------------*/
void Wipe_In_Init( U16 aIndex, U16 * apGfx ) { (void)aIndex; (void)apGfx; }
void Wipe_Out_Init( U16 aIndex ) { (void)aIndex; }
U16 Wipe_Update( U16 * apScreen ) { (void)apScreen; return(0); }
U16 Wipe_IsFinished( void ) { return(1); }
/*-----------------------------------------------------------------------------------*
XBIOS_S.S
*-----------------------------------------------------------------------------------*/
S32 Xbios_Call( const S16 aOp ){ (void)aOp; return(0); }
S32 Xbios_Call_L( const S16 aOp, const S32 aL0 ){ (void)aOp; (void)aL0; return(0); }
S32 Xbios_Call_P( const S16 aOp, const void * ap0 ){ (void)aOp; (void)ap0; return(0); }
S32 Xbios_Call_W( const S16 aOp, const S16 aW0 ){ (void)aOp; (void)aW0; return(0); }
S32 Xbios_Call_LL( const S16 aOp, const S32 aL0, const S32 aL1 ){ (void)aOp; (void)aL0; (void)aL1; return(0); }
S32 Xbios_Call_PP( const S16 aOp, const void * ap0, const void * ap1 ){ (void)aOp; (void)ap0; (void)ap1; return(0); }
S32 Xbios_Call_WP( const S16 aOp, const S16 aW0, const void * ap0 ){ (void)aOp; (void)aW0; (void)ap0; return(0); }
S32 Xbios_Call_WW( const S16 aOp, const S16 aW0, const S16 aW1 ){ (void)aOp; (void)aW0; (void)aW1; return(0); }
S32 Xbios_Call_LLW( const S16 aOp, const S32 aL0, const S32 aL1, const S16 aW0 ){ (void)aOp; (void)aL0; (void)aL1; (void)aW0; return(0); }
S32 Xbios_Call_WWL( const S16 aOp, const S16 aW0, const S16 aW1, const S32 aL0 ){ (void)aOp; (void)aW0; (void)aW1; (void)aL0; return(0); }
S32 Xbios_Call_WWP( const S16 aOp, const S16 aW0, const S16 aW1, const void * ap0 ){ (void)aOp; (void)aW0; (void)aW1; (void)ap0; return(0); }
S32 Xbios_Call_PLW( const S16 aOp, const void * ap0, const S32 aL0, const S16 aW0 ){ (void)aOp; (void)ap0; (void)aL0; (void)aW0; return(0); }
S32 Xbios_Call_PPP( const S16 aOp, const void * ap0, const void * ap1, const void * ap2 ){ (void)aOp; (void)ap0; (void)ap1; (void)ap2; return(0); }
S32 Xbios_Call_PPW( const S16 aOp, const void * ap0, const void * ap1, const S16 aW0 ){ (void)aOp; (void)ap0; (void)ap1; (void)aW0; return(0); }
S32 Xbios_Call_PWP( const S16 aOp, const void * ap0, const S16 aW0, const void * ap1 ){ (void)aOp; (void)ap0; (void)aW0; (void)ap1; return(0); }
S32 Xbios_Call_WPP( const S16 aOp, const S16 aW0, const void * ap0, const void * ap1 ){ (void)aOp; (void)aW0; (void)ap0; (void)ap1; return(0); }
S32 Xbios_Call_WWWP( const S16 aOp, const S16 aW0, const S16 aW1, const S16 aW2, const void * ap0 ){ (void)aOp; (void)aW0; (void)aW1; (void)aW2; (void)ap0; return(0); }
S32 Xbios_Call_WLPL( const S16 aOp, const S16 aW0, const S32 aL0, const void * ap0, const S32 aL1 ){ (void)aOp; (void)aW0; (void)aL0; (void)ap0; (void)aL1; return(0); }
S32 Xbios_Call_LLPP( const S16 aOp, const S32 aL0, const S32 aL1, const void * ap0, const void * ap1 ){ (void)aOp; (void)aL0; (void)aL1; (void)ap0; (void)ap1;return(0); }
S32 Xbios_Call_LWPW( const S16 aOp, const S32 aL0, const S16 aW0, const void * ap0, const S16 aW1 ){ (void)aOp; (void)aL0; (void)aW0; (void)ap0; (void)aW1; return(0); }
S32 Xbios_Call_PLLP( const S16 aOp, const void * ap0, const S32 aL0, const S32 aL1, const void * ap1 ){ (void)aOp; (void)ap0; (void)aL0; (void)aL1; (void)ap1; return(0); }
S32 Xbios_Call_PLPL( const S16 aOp, const void * ap0, const S32 aL0, const void * ap1, const S32 aL1 ){ (void)aOp; (void)ap0; (void)aL0; (void)ap1; (void)aL1; return(0); }
S32 Xbios_Call_PLWW( const S16 aOp, const void * ap0, const S32 aL0, const S16 aW0, const S16 aW1 ){ (void)aOp; (void)ap0; (void)aL0; (void)aW0; (void)aW1; return(0); }
S32 Xbios_Call_PPWW( const S16 aOp, const void * ap0, const void * ap1, const S16 aW0, const S16 aW1 ){ (void)aOp; (void)ap0; (void)ap1; (void)aW0; (void)aW1; return(0); }
S32 Xbios_Call_WWWWW( const S16 aOp, const S16 aW0, const S16 aW1, const S16 aW2, const S16 aW3, const S16 aW4 ){ (void) aOp; (void)aW0; (void)aW1; (void)aW2; (void)aW3; (void)aW4; return(0); }
S32 Xbios_Call_WWWWWW( const S16 aOp, const S16 aW0, const S16 aW1, const S16 aW2, const S16 aW3, const S16 aW4, const S16 aW5 ){ (void) aOp; (void)aW0; (void)aW1; (void)aW2; (void)aW3; (void)aW4; (void)aW5; return(0); }
S32 Xbios_Call_PPLLLP( const S16 aOp, const void * ap0, const void * ap1, const S32 aL0, const S32 aL1, const S32 aL2, const void * ap2 ){ (void)aOp; (void)ap0; (void)ap1; (void)aL0; (void)aL1; (void)aL2; (void)ap2; return(0); }
S32 Xbios_Call_PLWWWWW( const S16 aOp, const void * ap0, const S32 aL0, const S16 aW0, const S16 aW1, const S16 aW2, const S16 aW3, const S16 aW4 ){ (void)aOp; (void)ap0; (void)aL0; (void)aW0; (void)aW1; (void)aW2; (void)aW3;(void)aW4; return(0); }
S32 Xbios_Call_PLWWWWWW( const S16 aOp, const void * ap0, const S32 aL0, const S16 aW0, const S16 aW1, const S16 aW2, const S16 aW3, const S16 aW4, const S16 aW5 ){ (void)aOp; (void)ap0; (void)aL0; (void)aW0; (void)aW1; (void)aW2; (void)aW3;(void)aW4; (void)aW5; return(0); }
S32 Xbios_Call_PPWWWWWLW( const S16 aOp, const void * ap0, const void * ap1, const S16 aW0, const S16 aW1, const S16 aW2, const S16 aW3, const S16 aW4, const S32 aL0, const S16 aW5 ){ (void)aOp; (void)ap0; (void)ap1; (void)aW0; (void)aW1; (void)aW2; (void)aW3;(void)aW4; (void)aL0; (void)aW5; return(0); }
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