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Hi! What do you mean with a hardware access API? What do you want to do / achieve? It doesn't sound like something that the library should be providing itself. Can you clarify please? Thanks |
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Hey so i been using this for long time and i love your project, but only think i am lacking is hardware access apis, so i was wondering is there any easy way to get hardware access and use it for custom cases or do i have to use native c++ bindings or stuff
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