fix: LauncherManager.CreateOrUpdateLauncher accepts resolvedExePath p… #22
Workflow file for this run
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| name: Build and Release | |
| on: | |
| push: | |
| tags: | |
| - "v*" | |
| jobs: | |
| release: | |
| runs-on: windows-latest | |
| steps: | |
| - name: Checkout do código | |
| uses: actions/checkout@v4 | |
| - name: Atualizar versão no extension.yaml | |
| run: | | |
| $version = "${{ github.ref_name }}".TrimStart("v") | |
| (Get-Content extension.yaml) -replace '^Version:.*', "Version: $version" | | |
| Set-Content extension.yaml | |
| - name: Compilar plugin principal | |
| run: dotnet build GameTaskPlugin.csproj -c Release | |
| - name: Compilar FocusGuard.exe | |
| run: dotnet build GameTask.FocusGuard/GameTask.FocusGuard.csproj -c Release | |
| - name: Criar o .pext | |
| id: pext | |
| run: | | |
| $version = "${{ github.ref_name }}".TrimStart("v") | |
| $pextName = "GameTask-$version.pext" | |
| Compress-Archive -Force -Path @( | |
| "bin\Release\net48\GameTaskPlugin.dll", | |
| "GameTask.FocusGuard\bin\Release\net48\GameTask.FocusGuard.exe", | |
| "extension.yaml", | |
| "icon.png" | |
| ) -DestinationPath "tmp.zip" | |
| Rename-Item -Path "tmp.zip" -NewName $pextName | |
| echo "PEXT_NAME=$pextName" >> $env:GITHUB_OUTPUT | |
| - name: Extrair notas do CHANGELOG | |
| id: changelog | |
| run: | | |
| $tag = "${{ github.ref_name }}" | |
| $content = Get-Content CHANGELOG.md -Raw | |
| $pattern = "(?s)##\s*\[$tag\][^\n]*\n(.+?)(?=\n## \[|$)" | |
| $match = [regex]::Match($content, $pattern) | |
| if ($match.Success) { | |
| $notes = $match.Groups[1].Value.Trim() | |
| } else { | |
| $notes = "See CHANGELOG.md for details." | |
| } | |
| Set-Content -Path "release_notes.md" -Value $notes -Encoding UTF8 | |
| echo "NOTES_FILE=release_notes.md" >> $env:GITHUB_OUTPUT | |
| - name: Publicar Release no GitHub | |
| uses: softprops/action-gh-release@v2 | |
| with: | |
| files: ${{ steps.pext.outputs.PEXT_NAME }} | |
| body_path: ${{ steps.changelog.outputs.NOTES_FILE }} |