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Description
This is a collection of issues we have outstanding within the Rust and general open-source ecosystem.
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physx-rsAndroid CI and testing -
rspirvRe-export spirv_headers from rspirv. -
rspirvPublish a new version of rspirv -
DirectXShaderCompiler[SPIR-V] arrays of RW/append/consume structured buffers unsupported -
DirectXShaderCompilerRemove voice from build script -
DirectXShaderCompiler[SPIRV] Inline ray tracing doesn't compile -
DirectXShaderCompiler[SPIRV] Invalid shader crashes compiler -
DirectXShaderCompiler[SPIR-V] The result pointer storage class and base pointer storage class in OpAccessChain do not match -
DirectXShaderCompiler[SPIR-V] Ray tracing incorrectly requires Vulkan 1.2 -
android-ndk-rsPlease post a new release -
bytesBytesMut::freeze is not zero-cost -
DirectXShaderCompiler[SPIR-V] Not passing scope to vk::ReadClock results in ICE -
DirectXShaderCompiler[SPIR-V] Atomic counter emitted when combining RWStructuredBuffer and RayQuery -
DirectXShaderCompiler[SPIR-V] Support KHR Ray tracing's OpTerminateRayKHR and OpIgnoreIntersectionKHR -
android-ndk-rsLinking against C++ STL and using it at runtime -
DirectXShaderCompilerEmpty Payload struct not recognized in DXIL #3 -
Vulkan-ValidationLayersCrash in PrefilterBindRequestMap::FilteredMap -
backtrace-rsWaitForSingleObjectEx returns WAIT_ABANDONED when collecting backtraces
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rust-clippysize_of_in_element_count false-positive when dividing byte-size by element size - v.1.2.192 tags points to .191 update commit KhronosGroup/Vulkan-Headers#230
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