The BurstFire module limits a weapon to firing a set number of shots in quick succession before enforcing a cooldown period. Once the burst limit is reached, the weapon is temporarily prevented from firing until the cooldown expires and the shot counter resets. When ForceFire is enabled, the remaining shots in the burst are automatically fired after the initial trigger pull.
| Value |
Description |
BurstAmount |
The number of shots in a single burst before the cooldown is triggered. |
CoolDown |
The duration in seconds the player must wait after completing a burst before they can fire again. |
ForceFire |
Set to true to automatically fire the remaining burst shots server-side after the first trigger pull. Set to false to require manual trigger pulls for each shot up to the burst limit. |
TimingBetweenForcedShots |
The delay in seconds between each automatically fired shot when ForceFire is true. Has no effect if ForceFire is false. |
custom_modules:
BurstFire:
- BurstAmount: 3
CoolDown: 1.5
ForceFire: true
TimingBetweenForcedShots: 0.1