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[NEW] Class - Zeus #27
Description
Implementation of new player class
- Zeus -
Possible Abilities
- Chain Lightning
Basic Attack Upgrade – When Zeus damages an enemy, a bolt arcs to another nearby target. Each bounce deals diminishing damage (e.g., 100% → 75% → 50%) and applies a brief slow effect. The number of bounces increases with the ability level.
- Stormcaller
Area Control Ability – Zeus calls down a localized thunderstorm on a targeted spot. Enemies caught in the area take periodic lightning damage and movement speed is reduced while the storm persists. Could have a short cast delay for balance.
- Static Shield
Defensive Ability – Activating this ability surrounds Zeus with crackling energy. Incoming damage is partially absorbed and reflected back to the attacker as lightning damage. While active, Zeus might move slightly slower to emphasize the defensive stance.
- Thunderclap (Ultimate)
Ultimate Ability – Zeus strikes the ground with overwhelming force, emitting a large shockwave. Enemies within range are knocked back and take heavy lightning damage. At higher levels, the shockwave could stun enemies briefly or disarm them.
- Lightning Dash
Mobility/Gap Closer – Zeus can instantly dash a short distance in the direction he’s moving, leaving behind an electrified trail. Enemies passing through the trail suffer minor damage and a small slow effect.