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547 lines (533 loc) · 27.6 KB
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const { setUserdata,
getAllUsersNewCooldown,
getUserdata } = require('./database.js');
const { draftFFA,
draftTeam } = require('./draft.js');
const { civilizations,
numbersEmoji } = require('./config.js');
const { getEmbed_NoVoice,
getEmbed_Split,
getEmbed_Error,
getEmbed_NewGameResult } = require('./embedMessages.js');
const { parsePlayers,
deepCopy,
trueFilter } = require('./functions.js');
const emojiOrder = ["⛔"].concat(numbersEmoji.slice(1));
const civilizationsEmoji = Array.from(civilizations.keys());
const pickTeamStandart = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1];
const pickTeamFair = [0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0];
const voiceChannelStart = [
"663144077818331190",
"698542233770786917", ];
const voiceChannelsFFA = [
"710084028161851452",
"831677778784550952",
"711937516692832258",
"711937526784589896",
"711937543356022898", ];
const voiceChannelsTeamers = [
"711937891974250507",
"711937939524943884",
"711937965475102750",
"711938004410695721" ];
const messagesFFA = [
{
content: `📌 __**Голосование за настройки и правила FFA**__ 📌
*Не забудьте перед игрой ознакомиться с правилами в канале* <#817348028591243264>.
*Автор сообщения может отменить это голосование, нажав эмодзи ⛔ под этим сообщением.*`,
results: undefined,
reactions: ["⛔"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `👥 __**Участники игры**__`,
results: undefined,
reactions: undefined,
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `⚡ __**Игроки, которые не проголосовали**__`,
results: undefined,
reactions: undefined,
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🌍 **Карта**`,
results: ["🇵 Пангея", "🇭 Нагорье", "7️⃣ Семь морей", "🇱 Озёра", "🇨 Континенты", "🇦 Архипелаги"],
reactions: ["🇵", "🇭", "7️⃣", "🇱", "🇨", "🇦"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🌋 **Стихийные бедствия**`,
results: ["2️⃣", "3️⃣", "4️⃣"],
reactions: ["2️⃣", "3️⃣", "4️⃣"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🌽 **Бонусные ресурсы**`,
results: ["🇸 Стандартные", "🌽 Изобильные"],
reactions: ["🇸", "🌽"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🐎 **Стратегические ресурсы**`,
results: ["🇸 Стандартные", "🐎 Изобильные", "<:Yes:808418109710794843> Гарантированные"],
reactions: ["🇸", "🐎", "<:Yes:808418109710794843>"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `⭐ **Количество чудес природы**`,
results: ["🌅 Стандартное", "🌠 Изобильное"],
reactions: ["🌅", "🌠"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🏞️ **Возраст мира**`,
results: ["🏕️ Стандартный", "🏔️ Новый"],
reactions: ["🏕️", "🏔️"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🪙 **Торговля золотом**`,
results: ["<:No:808418109319938099> Запрещена", "🇦 Между союзниками", "🇫 Между друзьями и союзниками", "🪙 Разрешена"],
reactions: ["<:No:808418109319938099>", "🇦", "🇫", "🪙"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🐴 **Торговля стратегическими ресурсами**`,
results: ["<:No:808418109319938099> Запрещена", "🇦 Между союзниками", "🇫 Между друзьями и союзниками", "🐴 Разрешена"],
reactions: ["<:No:808418109319938099>", "🇦", "🇫", "🐴"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🤝 **Число дружб**`,
results: ["2️⃣", "3️⃣", "♾️"],
reactions: ["2️⃣", "3️⃣", "♾️"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `⚔️ **Военный союз**`,
results: ["<:No:808418109319938099> Запрещен", "🗡️ Разрешен"],
reactions: ["<:No:808418109319938099>", "🗡️"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `💬 **Общение**`,
results: ["🕵️ Любое", "📰 Только публичное"],
reactions: ["🕵️", "📰"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🤔 **Баны наций**: *добавьте эмодзи нации под этим сообщением; если проголосует большинство, то нация окажется в бане.*`,
results: [], // далее устанавливается
reactions: ["🤔"], // далее изменяется
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `================================
⏰ **На голосование отводится 150 секунд!**
📌 **Если вы готовы, нажмите ⚡ ниже.**`,
results: undefined, // не нужно
reactions: ["⚡"],
instance: undefined,
collector: undefined,
resultString: "",
},
];
const messagesTeamers = [
{
content: `📌 __**Голосование за настройки и правила Teamers**__ 📌
*Не забудьте перед игрой ознакомиться с правилами в канале* <#817348028591243264>.
*Автор сообщения может отменить это голосование, нажав эмодзи ⛔ под этим сообщением.*` + "\n\n*Базовые настройки для Teamers приведены ниже.*\n\n🌋 __**Стихийные бедствия**__ | 2️⃣\n🏞️ __**Возраст мира**__ | 🏔️ Новый\n🤬 __**Варвары**__ | <:No:808418109319938099> Отключены",
results: undefined,
reactions: ["⛔"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `👥 __**Участники игры**__`,
results: undefined,
reactions: undefined,
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `⚡ __**Игроки, которые не проголосовали**__`,
results: undefined,
reactions: undefined,
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🌍 **Карта**`,
results: ["🇵 Пангея", "🇭 Нагорье", "7️⃣ Семь морей", "🇱 Озёра", "🇨 Континенты", "🇦 Архипелаги", "🇮 Внутреннее море", "🇫 Фрактал", "🏝️ Континенты и острова"],
reactions: ["🇵", "🇭", "7️⃣", "🇱", "🇨", "🇦", "🇮", "🇫", "🏝️"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🗿 **Торговля реликвиями до 20 хода включительно**`,
results: ["<:No:808418109319938099> Запрещена", "🗿 Разрешена только в ход получения"],
reactions: ["<:No:808418109319938099>", "🗿"],
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `👑 **Выборы двух капитанов команд**`,
results: [], // далее устанавливаются
reactions: undefined, // далее устанавливаются
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `🤔 **Баны наций**: *добавьте эмодзи нации под этим сообщением; если проголосует большинство, то нация окажется в бане.*`,
results: [], // далее устанавливается
reactions: ["🤔"], // далее изменяется
instance: undefined,
collector: undefined,
resultString: "",
},
{
content: `================================
⏰ **На голосование отводится 150 секунд!**
📌 **Если вы готовы, нажмите ⚡ ниже.**`,
results: undefined, // не нужно
reactions: ["⚡"],
instance: undefined,
collector: undefined,
resultString: "",
},
];
async function split(robot, message, args, autoNewCapitans = false, autoUserID = false, autoArgsTeamersDraft = false){
let capitansID = [];
let userID = [];
if(!autoNewCapitans){
voiceChannel = message.member.voice.channel;
if(voiceChannel == null)
return await message.channel.send(getEmbed_NoVoice());
capitansID = [message.author.id, parsePlayers(message.content)[0]];
if(capitansID[1] == undefined)
return await message.channel.send(getEmbed_Error("Необходимо указать пользователя в качестве второго капитана."));
if(capitansID[1] == capitansID[0])
return await message.channel.send(getEmbed_Error("Укажите другого игрока в качестве капитана, вы являетесь первым капитаном."));
membersArray = await message.member.voice.channel.members.filter(member => !(member.user.bot))
userID = membersArray.keyArray();
if(userID.length%2 == 1)
return await message.channel.send(getEmbed_Error("Для разделения необходимо чётное число игроков!"));
if((userID.length < 4)||(userID.length > 18))
return await message.channel.send(getEmbed_Error("Для разделения необходимо от 4 до 18 игроков!"));
if(!userID.includes(capitansID[1]))
return await message.channel.send(getEmbed_Error("Второй капитан не присутствует в том же голосовом канале, что и вы!"));
} else {
capitansID = autoNewCapitans;
userID = autoUserID;
}
playersNumber = userID.length;
let teamPlayers = [[], []];
let emojiReactions = [];
for(i in capitansID){
userID.splice(userID.indexOf(capitansID[i]), 1); // Удалить капитанов из выбора всех игроков
teamPlayers[i].push(capitansID[i]);
}
let r = Math.random();
if(r >= 0.5){
let temp = capitansID[1];
capitansID[1] = capitansID[0];
capitansID[0] = temp;
temp = teamPlayers[1];
teamPlayers[1] = teamPlayers[0];
teamPlayers[0] = temp;
}
splitType = 0;
handler = args[1];
if((handler == "fair")||(autoNewCapitans))
splitType = 1;
const pickCurrent = splitType ? pickTeamFair : pickTeamStandart;
splitStepNumber = 0;
splitMessage = await message.channel.send(getEmbed_Split(teamPlayers, userID, pickCurrent[splitStepNumber], splitStepNumber, 1, message.author, playersNumber, splitType));
const filter = (reaction, user) => {return ((capitansID[pickCurrent[splitStepNumber]] == user.id) && (emojiOrder.includes(reaction.emoji.toString()))) || (user.bot);};
splitMessageCollector = await splitMessage.createReactionCollector(trueFilter, {time: 900000});
for(i = 0; i <= userID.length; i++)
emojiReactions.push(await splitMessage.react(emojiOrder[i]));
splitMessageCollector.on('collect', async (reaction, user) => {
if(filter(reaction, user)){
if(user.bot) return;
emojiName = reaction.emoji.toString();
if(emojiName == emojiOrder[0]){
splitMessage.delete();
return;
}
await splitMessage.reactions.resolve(reaction).users.remove(user);
emojiReactions[userID.length].users.remove(robot.user.id);
teamPlayers[pickCurrent[splitStepNumber]].push(userID[emojiOrder.indexOf(emojiName)-1]);
userID.splice(emojiOrder.indexOf(emojiName)-1, 1);
splitStepNumber++;
if(userID.length == 1){
teamPlayers[pickCurrent[splitStepNumber]].push(userID[0]);
userID = [];
await splitMessage.edit(getEmbed_Split(teamPlayers, userID, pickCurrent[splitStepNumber], splitStepNumber, 2, message.author, playersNumber, splitType));
await splitMessage.reactions.removeAll()
await splitMessageCollector.stop();
return;
} else {
splitMessage.edit(getEmbed_Split(teamPlayers, userID, pickCurrent[splitStepNumber], splitStepNumber, 0, message.author, playersNumber, splitType));
}
} else {
await splitMessage.reactions.resolve(reaction).users.remove(user);
}
});
splitMessageCollector.on('end', async (collected, reason) => {
if((reason.toLowerCase() == "time")||(userID.length != 0)){
if(!splitMessage.deleted)
await splitMessage.delete();
} else if(autoNewCapitans)
await draftTeam(robot, message, autoArgsTeamersDraft);
return;
});
}
async function newgameVoting(robot, message, args){
let voiceChannel = message.member.voice.channel;
if(voiceChannel == null)
return message.channel.send(getEmbed_NoVoice());
let authorID = message.author.id;
let userData = await getUserdata(authorID);
let newCommandDate = userData.newCooldown;
let currentDate = new Date();
if(newCommandDate)
if((currentDate.getTime() - newCommandDate.getTime())/1000 < 150) return;
let newList = await getAllUsersNewCooldown();
for(newCooldownPlayer of newList)
if((currentDate.getTime() - newCooldownPlayer.newCooldown.getTime())/1000 < 150 ) return;
else{
newCooldownPlayer.newCooldown = null;
await setUserdata(newCooldownPlayer);
}
let users = message.member.voice.channel.members;
let usersID = users.keyArray();
for(let i = 0; i < usersID.length; i++)
if(message.guild.members.cache.get(usersID[i]).user.bot)
usersID.splice(i, 1); // Если в голосовом канале будет 2 бота, это может не сработать!
const usersSourceID = usersID.map((x) => x);
let usersCount = usersID.length;
let handler = args.shift();
let gameType = (handler == "team") ? 1 : 0;
if(gameType && ((usersCount % 2 == 1)||(usersCount < 4))) return message.channel.send(getEmbed_Error("Для запуска голосования для Teamers необходимо четное количество игроков, но хотя бы 4."));
if((gameType == 0)&&(usersCount < 2)) return message.channel.send(getEmbed_Error("Для запуска голосования для FFA необходимо хотя бы 2 игрока."));
userData.newCooldown = currentDate;
await setUserdata(userData);
let newGameMessages = deepCopy((gameType == 1) ? messagesTeamers : messagesFFA);
if(gameType == 1){ // Инициализация строчки с капитаном
newGameMessages[newGameMessages.length-3].reactions = emojiOrder.slice(1, usersCount+1);
for(i in usersID)
newGameMessages[newGameMessages.length-3].results.push("{0} <@{1}>".format(newGameMessages[newGameMessages.length-3].reactions[i], usersID[i]));
}
newGameMessages[1].content += " **({0})**".format(usersCount);
newGameMessages[1].results = usersID.slice();
newGameMessages[2].results = usersID.slice();
let argsForDraft = [gameType ? 2 : 4];
let capitansID = [];
let civilizationsEmojiList = civilizationsEmoji.slice();
let isFinished = false;
if(voiceChannelStart.indexOf(voiceChannel.id) != -1){
let channelIndex = 0, channelPlayersMinCount = 100, channelPlayersCount = 0;
if(gameType == 0){
for(i in voiceChannelsFFA){
channelPlayersCount = await robot.channels.cache.get(voiceChannelsFFA[i]).members.size;
if(channelPlayersCount < channelPlayersMinCount){
channelPlayersMinCount = channelPlayersCount;
channelIndex = Number(i);
}
}
} else {
for(i in voiceChannelsTeamers){
channelPlayersCount = await robot.channels.cache.get(voiceChannelsTeamers[i]).members.size;
if(channelPlayersCount < channelPlayersMinCount){
channelPlayersMinCount = channelPlayersCount;
channelIndex = Number(i);
}
}
}
for(userOfChannel of users.values())
await userOfChannel.voice.setChannel(gameType == 0 ? voiceChannelsFFA[channelIndex] : voiceChannelsTeamers[channelIndex]);
}
const filter = (reaction, user) => {
let k = 0;
if(user.bot)
return k; // Неважно, если это бот (производится проверка)
if(!usersSourceID.includes(user.id))
return -1; // не тот игрок
for(let k in newGameMessages){
if(newGameMessages[k].instance != undefined){
if(newGameMessages[k].instance.id == reaction.message.id){
let emojiNameCommon = reaction.emoji.toString();
let emojiNameLower = emojiNameCommon.toLowerCase();
for(let nameElem of newGameMessages[k].reactions)
if((nameElem == emojiNameCommon)||(nameElem == emojiNameLower))
return k;
return -1;
}
}
}
return -1;
};
for(i in newGameMessages){
let newGameStringTemp = newGameMessages[i].content;
if(i == 2)
newGameStringTemp += " **({0})**".format(usersCount);
for(j in newGameMessages[i].results)
if((i == 1)||(i == 2))
newGameStringTemp += (" | " + "<@{0}>".format(newGameMessages[i].results[j]));
else
newGameStringTemp += (" | " + newGameMessages[i].results[j]);
if((i == 1))
newGameMessages[i].resultString = newGameStringTemp;
if(!isFinished) newGameMessages[i].instance = await message.channel.send(newGameStringTemp);
if(!isFinished) newGameMessages[i].collector = await newGameMessages[i].instance.createReactionCollector(trueFilter, {time: 185000});
if(!isFinished) newGameMessages[i].collector.on('collect', async (reaction, user) => {
if(user.bot) return;
let filterIndex = filter(reaction, user);
if(filterIndex == -1){ // неправильная реакция
for(j in newGameMessages)
if(newGameMessages[j].instance != undefined)
if(newGameMessages[j].instance.id == reaction.message.id)
return await newGameMessages[j].instance.reactions.resolve(reaction).users.remove(user);
} else if(filterIndex == 0){ // Отмена голосованиЯ
if(user.id == authorID){
isFinished = true;
for(j in newGameMessages)
if(newGameMessages[j].instance != undefined)
await newGameMessages[j].instance.delete();
userData.newCooldown = null;
await setUserdata(userData);
} else await newGameMessages[filterIndex].instance.reactions.resolve(reaction).users.remove(user);
} else if(filterIndex == newGameMessages.length-2){ // Бан по эмодзи
let nationEmojies = await newGameMessages[filterIndex].instance.reactions.cache.array();
let nationEmojiNameArray = nationEmojies.map(function(element){ return element._emoji.toString().toLowerCase(); });
let nationEmojiCountArray = nationEmojies.map(function(element){ return element.count; });
let nationEmojiName = reaction.emoji.toString().toLowerCase();
let nationEmojiCount = nationEmojiCountArray[nationEmojiNameArray.indexOf(nationEmojiName)];
if(nationEmojiCount > usersCount/2){
newGameMessages[filterIndex].results.push(civilizations.get(nationEmojiName));
civilizationsEmojiList.splice(civilizationsEmojiList.indexOf(nationEmojiName), 1);
let nationStringTemp = newGameMessages[filterIndex].content;
for(j in newGameMessages[filterIndex].results)
nationStringTemp += ("\n" + newGameMessages[filterIndex].results[j]);
await newGameMessages[filterIndex].instance.edit(nationStringTemp);
await reaction.remove();
argsForDraft.push(nationEmojiName);
}
} else if(filterIndex == newGameMessages.length-1){ // Молния
let userSpliceIndex = usersID.indexOf(user.id);
if(userSpliceIndex == -1)
return;
newGameMessages[2].results.splice(userSpliceIndex, 1);
usersID.splice(userSpliceIndex, 1);
let collectStringTemp = newGameMessages[2].content + " **({0})**".format(usersID.length);
for(j in newGameMessages[2].results)
collectStringTemp += (" | " + "<@{0}>".format(newGameMessages[2].results[j]));
await newGameMessages[2].instance.edit(collectStringTemp);
if(newGameMessages[2].results.length == 0)
for(j in newGameMessages)
await newGameMessages[j].collector.stop();
}
});
if(!isFinished) newGameMessages[i].collector.on('end', async (collected, reason) => {
if(reason == "messageDelete" || isFinished)
return;
isFinished = true;
for(let j=0; j<newGameMessages.length; j++)
switch(j){
case 0:
newGameMessages[j].resultString = "📌 **Результат голосования за настройки и правила {0}".format(gameType ? "Teamers** 📌" : "FFA** 📌");
case 1:
case 2:
case newGameMessages.length-1:
break;
case newGameMessages.length-3:
if(gameType == 1){
let newGameStringCapitans = newGameMessages[j].content + " | ";
let collectedReactionsArray = await newGameMessages[j].instance.reactions.cache.array();
let collectedReactionsCountArray = collectedReactionsArray.map(function(element){ return element.count; });
for(let k = 0; k < 2; k++){
let maxReactionIndex = collectedReactionsCountArray.indexOf(Math.max(...collectedReactionsCountArray));
capitansID.push(usersSourceID[maxReactionIndex]);
newGameStringCapitans += newGameMessages[j].results[maxReactionIndex];
if(k == 0) newGameStringCapitans += " и ";
collectedReactionsCountArray[maxReactionIndex] = 0;
}
newGameMessages[j].resultString = newGameStringCapitans;
} else {
let collectedReactionsArray = await newGameMessages[j].instance.reactions.cache.array();
let collectedReactionsCountArray = collectedReactionsArray.map(function(element){ return element.count; });
let maxReactionIndex = collectedReactionsCountArray.indexOf(Math.max(...collectedReactionsCountArray));
newGameMessages[j].resultString = newGameMessages[j].content + " | " + newGameMessages[j].results[maxReactionIndex];
}
break;
case newGameMessages.length-2:
let newGameStringBans = `🤔 __**Баны наций:**__`;
if(newGameMessages[j].results.length == 0)
newGameStringBans += " (нет)";
else for(k in newGameMessages[j].results)
newGameStringBans += ("\n" + newGameMessages[j].results[k]);
newGameMessages[j].resultString = newGameStringBans;
break;
default:
let collectedReactionsArray = await newGameMessages[j].instance.reactions.cache.array();
let collectedReactionsCountArray = collectedReactionsArray.map(function(element){ return element.count; });
let maxReactionIndex = collectedReactionsCountArray.indexOf(Math.max(...collectedReactionsCountArray));
newGameMessages[j].resultString = newGameMessages[j].content + " | " + newGameMessages[j].results[maxReactionIndex];
break;
}
await message.channel.send(getEmbed_NewGameResult(newGameMessages, message.author));
userData.newCooldown = null;
await setUserdata(userData);
gameType == 0 ? await draftFFA(robot, message, argsForDraft, users) : await split(robot, message, args, capitansID, usersSourceID, argsForDraft);
for(j in newGameMessages)
if(newGameMessages[j].instance != undefined)
await newGameMessages[j].instance.delete();
});
for(j in newGameMessages[i].reactions)
if(!isFinished)
await newGameMessages[i].instance.react(newGameMessages[i].reactions[j]);
if(i == newGameMessages.length-2)
if(!isFinished)
newGameMessages[i].reactions = civilizationsEmojiList;
}
}
module.exports = { newgameVoting, split }