I need a way in my code to detect when a LSequence or LitMotionAnimation has completed so I can perform some work.
This API seems to already exist for a regular LMotion, so it'd only make sense for it to also exist for LitMotionAnimation and LSequence.
I need a way in my code to detect when a LSequence or LitMotionAnimation has completed so I can perform some work.
This API seems to already exist for a regular LMotion, so it'd only make sense for it to also exist for LitMotionAnimation and LSequence.