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Description
I noticed the following issue with the newer calibration that has been recently pushed to steam:
- MouthUpperUp triggers a little much when moving the mouth in the same direction
MouthUpperUpRight triggers a whole lote more when doing MouthRight (in the order of 0.5),
It goes from max 0.17 without cal and 0.45 with cal, which makes the quirk much more noticeable - JawOpen triggers much more when doing MouthUpperUp+MouthSmile
It goes from max 0.06 without the cal and 0.25 with the cal, which affects the presence a lot because you can feel your teeth clenching and it's not being represented - Frown triggers more when doing mouth stretch on either direction
- I couldn't pinpoint which parameter was triggred (wasn't MouthLowerDown, MouthUpperUpRight/Left or jawopen) but some of the teeth show up when doing MouthFrown on its own
Tested on quest pro with the steam link module (v1.0.6) on on the latest steam release (v5.4.0.0)
LogMeIn-Hamachi and timothysoup
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