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This repository was archived by the owner on Sep 4, 2019. It is now read-only.

Is there a way to initialize using OpenGL ES 2.0? #43

@jgranick

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@jgranick

Hi!

Do you think it would be possible for this to work using OpenGL ES 2.0?

I know that OpenGL ES 1.0 is hard-coded into the EGL initialization code, but I wasn't sure if you knew if it would be that simple, or if there would be other problems that would occur?

Thanks

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