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(Alternate title: Where can I find the protocol of boardgame.io?) I like this library, and I made some private games. So I wanted to integrate this library with game engines such as Unity and Godot. |
Answered by
fladrif
Jan 6, 2026
Replies: 2 comments 1 reply
Answer selected by
km19809
So Unity, Godot (C#), Python, etc. are all viable. |
0 replies
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How are you thinking of connecting boardgame.io to Unity or Godot?
For clients you should be able to use any language that supports socket.io, here are the events used by the clients and server