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trainer.py
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213 lines (187 loc) · 6.82 KB
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"""
Trainer for the hnefatafl AI
"""
import os
from random import random
from concurrent.futures import ProcessPoolExecutor
from concurrent.futures import as_completed
from typing import cast
from tqdm import trange, tqdm
import numpy as np
import torch
import torch.nn.functional as F
from torch import optim
from torch.utils.data import DataLoader
from arguments import Arguments
from dataset import GameDataSet
from game import GameState
from piece import EndStatus, Turn, convert_status_to_score
from mcts import MCTS
from ai_agent import Player
from model import Model
from temperature_scheduler import AlphazeroScheduler
class Trainer:
def __init__(self, args: Arguments):
self.args = args
# self.model = Model(self.args).to(device)
self.model = Model(self.args)
def load_checkpoint(self, folder, filename):
state_dict = torch.load(os.path.join(folder, filename))
self.model.load_state_dict(state_dict["state_dict"])
def _init(self, args: Arguments):
m1 = Model(self.args).cpu()
m2 = Model(self.args).cpu()
m1.load_state_dict(self.model.state_dict())
m2.load_state_dict(self.model.state_dict())
return (
Player(
Turn.RED,
MCTS(m1, self.args),
AlphazeroScheduler(args.temperature_limit),
),
Player(
Turn.YELLOW,
MCTS(m2, self.args),
AlphazeroScheduler(args.temperature_limit),
),
)
def exceute_episode(self):
players = self._init(self.args)
current_player = first_player = round(random())
state = GameState(players[current_player].player)
action = None
it = 0
while True:
curr_ai = players[current_player]
action = curr_ai.run(state, action, it, True)
curr_ai.mcts.move_head(action)
state = state.move(action)
assert state == curr_ai.mcts.root.state
v = state.is_winning()
reward = convert_status_to_score(v, state.turn) if v is not None else None
it += 1
current_player = 1 - current_player
if reward is not None:
ret: list[tuple[GameState, list[float], float]] = []
for (
hist_current_player,
hist_state,
hist_action_probs,
_,
) in (
players[0].train_logger + players[1].train_logger
):
ret.append(
(
hist_state,
hist_action_probs,
reward * ((-1) ** (hist_current_player != state.turn)),
)
)
return (
ret,
max(len(i.train_logger) for i in players),
convert_status_to_score(
cast(EndStatus, v), players[first_player].player
),
)
def learn(self):
"""
Training loop
"""
for _ in trange(0, self.args.num_iters + 1, desc="Number of iterations"):
train_examples = []
val = {
"wins": [],
"losses": [],
"draws": 0,
}
print("Starting episodes")
with ProcessPoolExecutor(5) as executor:
futures = [
executor.submit(self.exceute_episode)
for _ in range(self.args.num_eps)
]
for f in as_completed(futures):
ex, m, player = f.result()
if player == 0:
val["draws"] += 1
else:
if player > 0:
val["wins"].append(m)
else:
val["losses"].append(m)
train_examples.extend(ex)
print(
f"\n\nEnd episodes: wins: {np.mean(val['wins'])}, losses: {np.mean(val['losses'])}, draws: {val['draws']}"
)
self.train(train_examples)
filename = self.args.checkpoint_path
self.save_checkpoint(folder="./checkpoints", filename=filename)
def train(
self,
examples: list[tuple[GameState, list[float], float]],
):
model = self.model.to(self.args.device)
optimizer = optim.Adam(model.parameters(), lr=self.args.lr)
dataset = GameDataSet(examples)
with tqdm(
range(self.args.num_epochs),
desc="Epochs",
postfix=[0, 0, 0],
) as t:
for _ in t:
model.train()
pi_losses = []
v_losses = []
outs = []
loader = DataLoader(
dataset, batch_size=self.args.batch_size, shuffle=True
)
for batch in tqdm(loader, desc="Batches", leave=False):
device = torch.device("mps")
boards, pis, vs = batch
# predict
boards = boards.contiguous().to(device)
target_pis = pis.contiguous().to(device)
target_vs = vs.contiguous().to(device)
# compute output
out_pi, out_v = self.model(boards)
outs.append(out_v.cpu().detach().numpy())
l_pi = self.loss_pi(out_pi, target_pis)
l_v = self.loss_v(out_v, target_vs)
total_loss = l_pi + l_v
pi_losses.append(float(l_pi))
v_losses.append(float(l_v))
optimizer.zero_grad()
total_loss.backward()
optimizer.step()
t.postfix[0], t.postfix[1], t.postfix[2] = (
np.mean(pi_losses).item(),
np.mean(v_losses).item(),
np.mean(np.concatenate(outs)).item(),
)
t.update()
self.model = model.cpu()
def loss_pi(self, inputs: torch.Tensor, outputs: torch.Tensor):
"""
Policy head loss function
"""
loss = F.cross_entropy(inputs, outputs)
return loss
def loss_v(self, targets: torch.Tensor, outputs: torch.Tensor):
"""
Value head loss function
"""
loss = F.mse_loss(targets, outputs[:, None])
return loss
def save_checkpoint(self, folder, filename):
if not os.path.exists(folder):
os.mkdir(folder)
filepath = os.path.join(folder, filename)
torch.save(
{
"state_dict": self.model.state_dict(),
},
filepath,
)