Skip to content

"Buddy" system #29

@madmaxoft

Description

@madmaxoft

Let players decide they are buddies, so they automatically share all their areas, can build on one another's areas, allow or deny friends etc.

Q.: Do we make the buddy relation symmetrical, or not?
Symmetrical is more "brotherly", but requires acceptance from the other player (otherwise anyone could buddy an admin). Single-direction ("I trust him, so I give him my areas") would be easier to implement.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions