This happens whenever i lock up my imps for long enough to protect them or stop them from exploring. I usually protect my high level imps for gems only and create some fodder level 1s to do the dangerous jobs. But when i do that for long enough (not immediately) the game will do these frame spikes, very hard ones, it feels like shader cache stutters almost.
I think it happens when the locked imps are idle. Not sure if it ever happened when i locked some imps with a gem block to dig indefinitely.
I'm using a recent 1.4.0 alpha.
This happens whenever i lock up my imps for long enough to protect them or stop them from exploring. I usually protect my high level imps for gems only and create some fodder level 1s to do the dangerous jobs. But when i do that for long enough (not immediately) the game will do these frame spikes, very hard ones, it feels like shader cache stutters almost.
I think it happens when the locked imps are idle. Not sure if it ever happened when i locked some imps with a gem block to dig indefinitely.
I'm using a recent 1.4.0 alpha.