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Changelog

2025-09-30

  • Switched randomness from using blockhash to drand
  • Changed rate limits to be based on timestamp instead of block number

2025-09-09

  • Body progression
    • Progress tracking for hitting, crafting, mining, building and moving
    • Progress decays with inactivity up to 1/3 of the accumulated progress
    • Both current progress and accumulated progress are halved on death
    • Energy discount of up to 30% is applied depending on progress
  • Wooden tools now require a station to craft

2025-09-01

  • Added ability to hit players
  • Updated onHit hook data to include an additional target entity (reused for both hitting force fields and players)
  • Updated default programs to make use of new onHit hook data
  • New rate limits for Mining (20 per block), Building (20 per block), Hitting Players (1 per block) and Hitting Force Fields (20 per block)

2025-08-20

  • Added ability to set player names (PlayerName and ReversePlayerName tables, NameSystem with setPlayerName function)
  • Initialized table with previously set offchain names

2025-07-25

  • Improved Program hooks:
    • All hooks now receive a HookContext struct with caller, target, revertOnFailure and extraData.
    • Some hooks receive an additional struct with metadata for that specific action (hit damage, tool used for mining, etc).
  • Updated default programs to use new hooks.

2025-07-17

  • Add view function for getting object type at coordinate

2025-07-16

  • Add new objects and their recipes:
    • GreenTerracotta
    • PinkTerracotta
    • LimeTerracotta
    • GrayTerracotta
    • Stonecutter
    • StoneBricks
    • TuffBricks
    • DeepslateBricks
    • PolishedAndesite
    • PolishedGranite
    • PolishedDiorite
    • PolishedTuff
    • PolishedBasalt
    • PolishedBlackstone
    • ChiseledStoneBricks
    • ChiseledTuffBricks
    • ChiseledDeepslate
    • ChiseledPolishedBlackstone
    • ChiseledSandstone
    • ChiseledRedSandstone
    • CrackedStoneBricks
    • CrackedDeepslateBricks
    • SmoothSandstone
    • SmoothRedSandstone
    • SmoothStone
    • PolishedDeepslate
    • PolishedBlackstoneBricks
    • CrackedPolishedBlackstoneBricks
    • MossyStoneBricks
    • CutSandstone
    • CutRedSandstone
    • RedDye
    • YellowDye
    • BlueDye
    • GreenDye
    • WhiteDye
    • BlackDye
    • BrownDye
    • OrangeDye
    • PinkDye
    • LimeDye
    • CyanDye
    • GrayDye
    • PurpleDye
    • MagentaDye
    • LightBlueDye
    • LightGrayDye
    • WhiteConcretePowder
    • OrangeConcretePowder
    • MagentaConcretePowder
    • LightBlueConcretePowder
    • YellowConcretePowder
    • LimeConcretePowder
    • PinkConcretePowder
    • GrayConcretePowder
    • LightGrayConcretePowder
    • CyanConcretePowder
    • PurpleConcretePowder
    • BlueConcretePowder
    • BrownConcretePowder
    • GreenConcretePowder
    • RedConcretePowder
    • BlackConcretePowder
    • WhiteConcrete
    • OrangeConcrete
    • MagentaConcrete
    • LightBlueConcrete
    • YellowConcrete
    • LimeConcrete
    • PinkConcrete
    • GrayConcrete
    • LightGrayConcrete
    • CyanConcrete
    • PurpleConcrete
    • BlueConcrete
    • BrownConcrete
    • GreenConcrete
    • RedConcrete
    • BlackConcrete
    • Brick
    • BrickBlock
    • MudBricks
    • Paper
    • Stick
    • Lodestone
    • Glass
    • WhiteGlass
    • OrangeGlass
    • YellowGlass
    • PinkGlass
    • PurpleGlass
    • BlueGlass
    • GreenGlass
    • RedGlass
    • BlackGlass

2025-07-09

  • Add back DefaultProgramSystem function to get group id.

2025-07-08

  • Fix access control for setting entity access group.
  • Support setting access group by smart entity programs.
  • Add overloaded functions to DefaultProgramSystem that don't receive a caller.

2025-07-07

  • Fix precision loss for seed drops.

2025-07-04

  • Fix clearing access group when mining unprotected entities.
  • Decrease hit action modifier 1/30 -> 1/100.

2025-07-03

  • Fix mining Mangrove Leafs.
  • Fix access control for setting text sign content.

2025-06-24

  • Use chunk randomness for tree growth.
  • Allow planting saplings on moss.

2025-06-23

  • Pack move directions in a single uint256 to decrease tx calldata size.
  • New transferAmounts function that doesn't require specifying destination slots, which simplifies app interactions with chests.
  • Fix: Lazily assign mass on mine for blocks that were set up incorrectly.
  • Fix: Don't revert if trying to pickup multiple drops that don't fit in the inventory.

2025-06-16

  • Wake up player when mining their bed instead of killing them.
  • Prevent mining forcefields and adding/removing fragments if there are players sleeping inside.
  • Fix: Seeds and saplings in circulation were not being tracked correctly.
  • Fix: Correctly set mass of crops and trees grown from seeds and saplings.
  • Fix: Support waking up for players that had their forcefields mined while sleeping.