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build.zig
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108 lines (95 loc) · 4.21 KB
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const std = @import("std");
const rayc = @import("raylib-c/src/build2.zig");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
// create a viewer to compare the output relative to what is desired
// or just to inspect it or part of it
{
const options = rayc.Options{};
const raylib = rayc.addRaylib(b, target, .ReleaseFast, options);
raylib.root_module.addCMacro("SUPPORT_FILEFORMAT_PNM", "1");
b.installArtifact(raylib);
const viewer = b.addExecutable(.{
.name = "viewer",
.root_source_file = b.path("tool/main.zig"),
.target = target,
.optimize = optimize,
});
viewer.addIncludePath(b.path("raylib-c/src"));
viewer.linkLibrary(raylib);
const install_viewer = b.addInstallArtifact(viewer, .{});
const run_cmd = b.addRunArtifact(viewer);
run_cmd.step.dependOn(b.getInstallStep());
run_cmd.step.dependOn(&install_viewer.step);
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("view", "start a gui to view the raytracing");
run_step.dependOn(&run_cmd.step);
}
// convert ppm image to png
{
// part of image magic package on debian
const convert_ppm = b.addSystemCommand(&.{"convert"});
// convert image.ppm image.png
const input_file = if (b.args) |args| args[0] else "image.ppm";
convert_ppm.addArgs(&.{
input_file,
"image.png",
});
convert_ppm.addFileInput(b.path("image.ppm"));
convert_ppm.addFileInput(b.path("image.png"));
const run_step = b.step("convert", "convert image.ppm into image.png to add into markdown");
run_step.dependOn(&convert_ppm.step);
}
const exe = b.addExecutable(.{
.name = "raytracing",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const lib_unit_tests = b.addTest(.{
.root_source_file = b.path("src/root.zig"),
.target = target,
.optimize = optimize,
});
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
const exe_unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_lib_unit_tests.step);
test_step.dependOn(&run_exe_unit_tests.step);
}