From Jax: How can we make the trail more interesting of a path than just a straight line?
This could be an opportunity for the player to learn to use their tools?
Are there traps? Obstacles? More notes to discover to add to the lore?
From our brainstorming session:
- Parrot animation flying to the jungle
- Traps? Obstacles in the environment?
- Could leave trails of past adventurers or the pirate
- Find one of the Skeleton's bones and they pop up: "Oh thanks for finding that!"
- SAVE POINT
From Jax: How can we make the trail more interesting of a path than just a straight line?
This could be an opportunity for the player to learn to use their tools?
Are there traps? Obstacles? More notes to discover to add to the lore?
From our brainstorming session: