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particles.py
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79 lines (66 loc) · 2.37 KB
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import sys
import sdl2
import sdl2.ext.particles
# particle class for leaving a trail
class CParticle(sdl2.ext.particles.Particle):
def __init__(self, entity, x, y, vx, vy, ptype, life):
super(CParticle, self).__init__(x, y, life)
self.entity = entity
self.type = ptype
self.vx = vx
self.vy = vy
# entity super class of cparticle
class EParticle(sdl2.ext.Entity):
def __init__(self, world, x, y, vx, vy, ptype, life):
self.cparticle = CParticle(self, x, y, vx, vy, ptype, life)
# render system which handles the particle trail
class ParticleRenderSystem(sdl2.ext.particles.ParticleEngine):
def __init__(self, renderer, images):
super(ParticleRenderSystem, self).__init__()
self.componenttypes = (CParticle,)
self.renderer = renderer
self.images = images
# process function called by world
def process(self, world, components):
r = sdl2.SDL_Rect()
dorender = sdl2.SDL_RenderCopy
sdlrenderer = self.renderer.sdlrenderer
images = self.images
# self.renderer.clear(0x0)
for particle in components:
r.x = int(particle.x)
r.y = int(particle.y)
img = images[particle.type]
r.w, r.h = img.size
dorender(sdlrenderer, img.texture, None, r)
# self.renderer.present()
# creates a new particle
def createparticles(world, deadones, count=None):
if deadones is not None:
count = len(deadones)
for _ in range(count):
x = world.robotx
y = world.roboty
vx = 0
vy = 0
if '-plife' in sys.argv:
life = int(sys.argv[sys.argv.index('-plife')+1])
else:
life = 250
ptype = 0
EParticle(world, x, y, vx, vy, ptype, life)
# updates particle position if velocity is given
def updateparticles(world, particles):
for p in particles:
p.x += p.vx
p.y += p.vy
# deletes particles with expired lifes
def deleteparticles(world, deadones):
world.delete_entities(p.entity for p in deadones)
def make_particle_engine():
# create a particle engine to handle the particle trail
particleengine = sdl2.ext.particles.ParticleEngine()
particleengine.createfunc = createparticles
particleengine.updatefunc = updateparticles
particleengine.deletefunc = deleteparticles
return particleengine