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I am using version 3.4.2, and TestLateUpdateSys queries TestCom, but there isn’t a single Entity in the store that has TestCom. Why does TestLateUpdateSys show 22 entities? #121

@RouderSky

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@RouderSky
I am using version 3.4.2, and TestLateUpdateSys queries TestCom, but there isn’t a single Entity in the store that has TestCom. Why does TestLateUpdateSys show 22 entities?

[ECS][World] LateUpdateSystemRoot PerfReport:
stores: 1                     E M      last ms       sum ms      updates     last mem      sum mem     entities
----------------------------- ---     --------     --------     --------     --------     --------     --------
LateUpdateSystems [8]         + m        0.027        4.043            4            0            0
| TestLateUpdateSys           + m        0.003        0.169            4            0            0           22
| IKAniLateUpdateSys          + m        0.002        0.155            4            0            0           22
| FollowLateUpdateSys         + m        0.005        0.292            4            0            0           22
| WindNoiseLateUpdateSys      + m        0.002        0.716            4            0            0           22
| RendererLateUpdateSys       + m        0.001        0.619            4            0            0           22
| GPUInstancingIndirectCollec + m        0.002        0.613            4            0            0           22
| GPUInstancingIndirectRender + m        0.001        0.155            4            0            0           22
| DestroyLateUpdateSys        + m        0.006        1.168            4            0            0           22
  | TimeInGame = 999 DateInRealWorld = 17:59:18.297.2, FrameCount = 16 | 
UnityEngine.Debug:Log (object)
UnityGameCoreLib.DebugMgr:LogCore (UnityGameCoreLib.DebugMgr/LogType,System.Func`1<string>) (at Assets/UnityGameCoreLib/Basic/Script/Manager/DebugMgr.cs:267)
UnityGameCoreLib.DebugMgr:LogInfo (System.Func`1<string>) (at Assets/UnityGameCoreLib/Basic/Script/Manager/DebugMgr.cs:284)
UnityGameCoreLib.FrifloECS.World:LateUpdate () (at Assets/UnityGameCoreLib/Basic/Script/ECS/FrifloECS/Core/World.cs:95)
UnityGameCoreLib.FrifloECS.ECSMgr:LateUpdate () (at Assets/UnityGameCoreLib/Basic/Script/ECS/FrifloECS/Core/ECSMgr.cs:141)
UnityGameCoreLib.ControlUnit:LateUpdate () (at Assets/UnityGameCoreLib/Basic/Script/ControlUnit.cs:395)

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