-
Notifications
You must be signed in to change notification settings - Fork 41
Description
In the example project generated by nicoboot, I can't change the default font even though I replaced the .png and .png.dat files.
If I change the index in loadFont and setFont, it compiles and then shows an error:
Error: unhandled exception: No font selected [Exception] Error: execution of an external program failed: '/Users/******/Code/nicotest/nicotest ' stack trace: (most recent call last) /private/var/folders/3d/70xtvzmj457d129np6fy7jjm0000gn/T/nimblecache-903273217/nimscriptapi_463822526.nim(187, 16) /Users/******/Code/nicotest/nicotest.nimble(20, 7) runrTask /opt/homebrew/Cellar/nim/1.6.2/nim/lib/system/nimscript.nim(273, 7) exec /opt/homebrew/Cellar/nim/1.6.2/nim/lib/system/nimscript.nim(273, 7) Error: unhandled exception: FAILED: nim c -r -d:danger -o:nicotest src/main.nim [OSError] Error: Exception raised during nimble script execution
I also tried renaming the file (to fonty.png) with no luck.
My code:
import nico
const orgName = "flkdsa"
const appName = "Working Title"
var buttonDown = false
proc gameInit() =
loadFont(0, "fonty.png")
loadSpriteSheet(0, "icon.png", 32, 32)
proc gameUpdate(dt: float32) =
buttonDown = btn(pcLeft)
proc gameDraw() =
cls()
setColor(if buttonDown: 7 else: 3)
setFont(0)
printc("welcome to " & appName, screenWidth div 2, screenHeight div 2)
nico.init(orgName, appName)
nico.createWindow(appName, 320, 240, 4, false)
nico.run(gameInit, gameUpdate, gameDraw)
My 'fonty.png.dat':
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890
