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Can you link the Blender file you're using? |
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I'm still getting used to Filament, but I think that it is not supposed to look like that and I made some mistake with the material, because I was using the default textured material without giving a normal map. |
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I tried unwrapping a model using lightmap pack in Blender, and then the lighting was all messed up in Filament. So I tried a different uv unwrap and used Filament material with IBL only. The lighting shows the uv seam on the model.
Is this expected and if so how can i fix my models?
Edit: The problem can go away if I compile new materials instead of using textured.filamat.
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