Another idea I just found in old issues (here) is a turn timer.
If a player doesn't move in X time, either skip turn or resign eventually. It probably requires a bunch of new server functionality.
@myOmikron Any objections on the idea itself? Implementation is postponed indefinitely.
Another idea I just found in old issues (here) is a turn timer.
If a player doesn't move in X time, either skip turn or resign eventually. It probably requires a bunch of new server functionality.
@myOmikron Any objections on the idea itself? Implementation is postponed indefinitely.