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DeviceOrientationEvent.requestPermission() #161

@psusset

Description

@psusset

Hello,

In order to make this plugin work on iOS, you need to ask user permission for device orientation capture.
To do that, we need to insert the following code in the requestSession action.

navigator.xr.requestSession('immersive-vr', {
requiredFeatures: thisXRMananger.gameModule.WebXR.Settings.VRRequiredReferenceSpace,
optionalFeatures: thisXRMananger.gameModule.WebXR.Settings.VROptionalFeatures
}).then(
async (session) => {
if (typeof(DeviceOrientationEvent) !== "undefined" && typeof(DeviceOrientationEvent).requestPermission === 'function')
{
DeviceOrientationEvent.requestPermission()
.then(response => {
if (response === 'granted') {

session.isImmersive = true;
session.isInSession = true;
session.isAR = false;
thisXRMananger.xrSession = session;
thisXRMananger.onSessionStarted(session);
}
}).catch(function (error) {
thisXRMananger.BrowserObject.resumeAsyncCallbacks();
thisXRMananger.BrowserObject.mainLoop.resume();
});

} else {
session.isImmersive = true;
session.isInSession = true;
session.isAR = false;
thisXRMananger.xrSession = session;
thisXRMananger.onSessionStarted(session);
}

});

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