The OPC UA .NET Standard stack has supported asynchronous operations for a long time. The asynchronous operations are based on the IAsyncResult pattern, which is also called the APM (Asynchronous Programming Model) or the Begin/End pattern. This pattern was introduced with .NET Framework 1.0 and is still supported in .NET 8.0.
In addition to the APM, the TAP (Task Asynchronous Pattern) is now also supported for server operations. The TAP is based on the Task and async/await keywords introduced in .NET Framework 4.0 and is the recommended way to implement asynchronous operations in modern .NET applications.
In the future APM support will be deprecated, as it was never implemented for NodeManagers.
Starting with 1.5.378 the server library allows users to also implement Task based NodeManagers. Implementing the TAP allows to improve the scalability of the server, as the TAP is significantly more efficient in terms of resource usage and performance.
In order to support the TAP pattern, the following changes have been made to the server library:
- Introduce a Task based
RequestQueue - Introduce a Task based
TransportListenerCallback - Update the generated Code to support Task based operations
- Update of the
MasterNodeManagerto support Task based operations - Introduce a Task based
IAsyncNodeManagerinterface - Introduce
AsyncNodeManagerAdapterandSyncNodeManagerAdapterclasses to support sync and async node managers side by side.
- Update
INodeManager.CreateMonitoredItemsto support the newMonitoredItemIdFactory. - In a future release an
CustomNodeManagerAsyncclass will be provided to simplify the creation of fully async NodeManagers. - The existing
CustomNodeManager2class can be used as is, and async operations can be implemented as needed using the different interfaces provided by the server library:IAsyncNodeManagerfor full async supportICallAsyncNodeManagerfor async method callsIReadAsyncNodeManagerfor async readingIWriteAsyncNodeManagerfor async writingIHistoryReadAsyncNodeManagerfor async history readIHistoryUpdateAsyncNodeManagerfor async history updateIConditionRefreshAsyncNodeManagerfor async condition refreshITranslateBrowsePathAsyncNodeManagerfor async translate browse pathIBrowseAsyncNodeManagerfor async browsingISetMonitoringModeAsyncNodeManagerfor async monitoring mode changesITransferMonitoredItemsAsyncNodeManagerfor async monitored item transferIDeleteMonitoredItemsAsyncNodeManagerfor async monitored item deletionIModifyMonitoredItemsAsyncNodeManagerfor async monitored item modificationICreateMonitoredItemsAsyncNodeManagerfor async monitored item creation
--> The MasterNodeManager automatically detects if a NodeManager implements any of the async interfaces and uses the async implementation if available. If no async interface is implemented, the sync implementation is used.
- The Server already allows to register fully async NodeManagers, which implement the
IAsyncNodeManagerinterface. To register a fully async Nodemanager useStandardServer.RegisterNodeManager(IAsyncNodeManagerFactory). For compatibility reasons the IAsyncNodeManager has a propertySyncNodeManager, this needs to be implemented by passing your IAsyncNodeManager to theSyncNodeManagerAdapter.
Support for async method callbacks is already implemented by CustomNodeManager2 to enable the support just add IAsyncNodeManager to your NodeManager implementation.
All generated code already has support for Async Methods e.g. UpdateCertificateMethodState.OnCallAsync. If the NodeManager implements IAsyncNodeManager the async callback is used automatically.
If a generic Method handler shall be used the MethodState.OnCallMethod2Async handler shall be used.