Skip to content

Reversed z-buffer on Raspberry Pi ? #116

Description

@fafner2000

I don't know if it is related to the Raspberry Pi, but the image is corrupted in all games as if the z-buffer were reversed (objects in the background are displayed on front of the ones in the foreground, and most objects are horribly mangled). I am adding a screenshot to make things a little bit clearer. I compiled a more recent version to replace the one that has been installed, but nothing changed. No option seems to have an impact on that (including the z-buffer depth 16/32).

I am not a 3D expert, so I am unsure where I have to look in the system to find out something potentially useful (and Google didn't find anything useful).

Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions