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Copy pathrequirements.txt
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20 lines (20 loc) · 659 Bytes
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fastapi==0.115.5
uvicorn[standard]==0.32.1
trimesh[easy]==4.5.3
open3d==0.18.0
numpy==1.26.4
# Quad/low-poly UV atlas generation (re-unwrap before texture re-bake). MIT.
xatlas==0.0.9
# Texture atlas read/write for the re-bake step.
Pillow==11.0.0
google-cloud-storage==2.19.0
httpx==0.27.2
pydantic==2.10.3
# FBX/DAE input loading via the assimp python bindings (trimesh backend).
pyassimp==5.2.5
# USD / USDZ support
usd-core==24.11
# FBX *export* with skeletons via headless Blender (io_scene_fbx). trimesh/assimp
# can't write a rigged FBX; Blender 4.2 LTS ships the Python 3.11 ABI this image
# uses. See blender_fbx.py and output_format=fbx.
bpy==4.2.0