Pixel options for screen scaling #24913
Replies: 3 comments 2 replies
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I completely agree with this. What I do for now is change the resolution of my phone instead of inside the game, since it's not implemented yet in osu!lazer. |
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For now, my only solution is to use borderless on Windows. I get around 800 fps with opengl in the menu. |
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i need this. using screen scaling leaves slight errors since 2/3 (the difference between a monitor i just got and the laptop screen ive been using) doesnt go into decimal perfectly that are so incredibly noticeable and i dont want to have to switch between the 2 barely different aspect ratios any time i want to play on the go |
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I'm on an ultrawide (3440x1440) monitor, but I want to play at 1920x1080 to keep it consistent for when I'm away from home.
This is currently not easily achieved, as if I set the fullscreen resolution to 1920x1080 my GPU drivers stretch the game to the screen instead of padding it with black bars.
At one point I was told to "Just use the UI scaling. That's the supported way anyways." (can't remember who told me that)
But using the screen scaling options I cannot get the width right as 1920p is 55.8% of 3440p. (a non-integer percentage)
tl;dr pls add a "Scale screen to X Y resolution" at some point, until then I will continue playing windowed and resizing myself
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