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area:gameplaygood first issueA good place to start contributing to this project without going too deep.A good place to start contributing to this project without going too deep.type/cosmeticOnly affects the game visually. Doesn't affect things working or not working.Only affects the game visually. Doesn't affect things working or not working.
Description
Type
Game behaviour
Bug description
Before "Calibrate using last play":
- The beatmap audio offset is -24ms
- The average hit error is 32.04ms early
This means "Calibrate using last play" should set the offset to around 8ms. However, after using "Calibrate using last play", the beatmap is audio offset is only -3.2ms:
This is off by 11ms. Using "Adjust beatmap offset automatically" produces the same incorrect result.
Although it should not matter, my game-wide audio offset is -36ms.
Operating system: Arch Linux
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Version
2025.912.0-lazer
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area:gameplaygood first issueA good place to start contributing to this project without going too deep.A good place to start contributing to this project without going too deep.type/cosmeticOnly affects the game visually. Doesn't affect things working or not working.Only affects the game visually. Doesn't affect things working or not working.