Fix: CompCauseGameCondition error spam (#780) #198
Annotations
10 warnings
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Build beta:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Possible null reference assignment.
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Build beta:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Converting null literal or possible null value to non-nullable type.
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Build beta:
Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerDictionaryTree.cs#L91
Possible null reference assignment.
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerDictionaryTree.cs#L84
Possible null reference assignment.
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
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Build beta:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
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Artifacts
Produced during runtime
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Multiplayer-beta
Expired
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1.89 MB |
sha256:13e744d84086473622bf8c596b31da92091e584c2ce07b9a355af822e93c9636
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