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Support lighttransport's open source work.

Currently we are working on VLM(vision-language.cpp), TinyUSDZ(Portable USD loader) and rendering libraries.

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@kubo-von
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Featured work

  1. lighttransport/tinyusdz

    Tiny, dependency-free USDZ/USDA/USDC library written in C++14

    C++ 693
  2. lighttransport/nanort

    NanoRT, single header only modern ray tracing kernel.

    C++ 1,117
  3. lighttransport/pbrlab

    `pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.

    C++ 39

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repo: TinyUSDZ

  • Full node animations + usdSkel vertex skinning support(supports 4> joints/vertex)
  • Basic Blender node and MaterialX node graph support
  • Foundation of progress callback and async processing of Three.js + WASM
  • Three.js + WASM demos
  • Reasonable amount of time for issue tracking and support