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@wess

Wess Cope

wess
Columbia, SC

Hi, I'm Wess.

I've been writing and giving away code for over fifteen years, from iOS
libraries like Glimpse and Survey to the Rust and TypeScript tools I build now: stohr for self-hosted storage, guise for native UI in Zed's GPUI, asylum for running AI coding agents in parallel, verb, sinclair, ambry. Different languages, same habit. I build the tool I need, then put it where anyone can take it.

The through line is people owning their own stack. Your files on your hardware, your database in a tool that isn't trying to upsell you. I keep most of it free because that kind of infrastructure should be.

Free for you still costs me hours, hardware, and certificates. Sponsorship covers those, and every funded hour goes into fixing issues, writing docs, and cutting releases.

If something I made saved you an afternoon, I'd be grateful for the support.

@wess

Reaching this goal will allow me to start setting up hosting and development environment and reaching out to teachers to start brainstorming a curriculum.

Featured work

  1. wess/guise

    Mantine inspired components for Zed's GPUI library.

    Rust 69
  2. wess/stohr

    Self-hosted cloud storage with multi-user collaboration, link sharing, S3-compatible API, OAuth provider, WebDAV mount, and encrypted federation for pooling storage with peers.

    TypeScript 7
  3. wess/sinclair

    GPU-accelerated terminal emulator built for people who live in the command line.

    Rust 7
  4. wess/stim

    Basically a DSL that make writing Claude Code commands more "code" and less Markdown...

    C 4
  5. wess/atlas

    Composable Bun/TypeScript packages for building APIs, full-stack apps, and CLI tools — functional building blocks with minimal dependencies

    TypeScript 1
  6. wess/tables

    adorable and fast database management app, free forever.

    Rust

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Mention and 50x50 logo/image on the readme and, eventually, the website. Status updates and beta access to all software and builds. A built and configured 3D printer (Ender 3).