Skip to content

Artifacting with 2560x1440 #41

@Opalisk

Description

@Opalisk

Description

When using 1440p block shading and the background of water are out of place as shown in the attached screenshots. When using lower resolutions (1920x1200 and below) the issue goes away. The block shading and background water actively moves as you move, appearing desynchronized to the blocks themselves.
The only mod installed to cause this is Nitrate. This issue occurs regardless of zoom level used. Water backgrounds disappear for retro and trippy lighting while the block lighting issue remains.
Lowering resolution resolves the issue without requiring a restart, so this is specifically an issue with higher resolution.
I am using an AMD CPU (2700x) with an AMD GPU (5700XT).

Reproduction steps

Simply set resolution to 2560x1440 and look around.
I am unable to test if this occurs on even higher resolutions.

Screenshots

image
image
image

Logs

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions