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Copy pathconfig.h
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73 lines (54 loc) · 1.76 KB
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//Copyright 2020 thaoeu
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Bin
#define PRODUCT Codpad
#define DESCRIPTION 16 Keys to coding
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D4, C6, D7, E6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SSD1306OLED
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#endif
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_KEYPRESSES
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define TAPPING_TERM 160
#define OLED_FONT_H "./lib/glcdfont.c"
#define ENCODERS_PAD_A { B4, B2 }
#define ENCODERS_PAD_B { B5, B6 }
#define ENCODER_RESOLUTION 4