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Changelog

Unreleased

[2.0.0] - 2018-10-31

Changed

  • Frontend Code Review
    • Add vuex module to handle actions(async methods), mutations(sync methods), and saving data.
    • Divide Frame.vue into AsideMenu.vue and HeadBar.vue
    • Apart Loading.vue from Judge.vue/Grade.vue/BattleField.vue
    • Creating components/gameJudge folder to handle different gameModule Judge part
    • Creating components/gameBattleField folder to handle different gameModule BattleField part
    • Creating store to handle vuex
      • modules/grade: dealing with pipelines/grade part
      • modules/judge: dealing with commits/judge part
      • modules/platform: dealing with userdata/token/pageControl part
      • modules/gameBattleField: offer different gameModule battle field part
      • modules/gameJudge: offer different gameModule judge part, websocket included
    • Remove 'vue-cookies' dependency
    • Replace 'vue-resource' dependency with 'axios' dependency
    • Replace 'socket.io' dependency with 'ws' dependency

[1.2.0] - 2018-10-16

Changed

  • Backend Code Review
    • Putting gitlabAPI, databaseAPI, gameDatabaseAPI into /API folder, export them in module API
    • gameDatabaseAPI now import different game database API according to config file (we can change config file to import different game database module)
    • Arrange code about platform request handler and put them into module platformBackend
      • platformData: handling request for getting userdata from gitlab
      • platformJudge: handling request about judge part from frontend
      • platformMarkdown: handling request about getting/setting markdown
      • platformStatus: handling request about getting/toggling platform server status
    • Create gameModule folder, putting different game module to handle different game frontend request
      • Create pd2royale module
    • Arrange the code to let them fit eslint rule

[1.1.0] - 2018-04-04

Added

  • BattleField page
    • User's pd2royale game data stored in server database
    • User can select attack/defend code version and fight with others in battle mode
    • User can watch all fight replay in replay mode

[1.0.0] - 2018-03-20

Added

  • Commit page
    • User can select branch and commit to ask server posting pipeline.
    • Page would render game process getting from server via websocket.
    • If user close website, refresh website, or exit commit page, websocket would disconnect.
    • If server status is 'off', it would send user back to login page.
  • Grade page
    • User can see all his/her pipelines grade and details here
    • After entering grade page, it would auto updating user score to server database.
    • User can click detail button to see all jobs status in pipeline selected.
  • Resource page
    • Content stored in server database
    • Use markdown to write content
    • When logging in with admin account, user will be able to modify board content from website.

Changed

  • Login page
    • Now if server status is 'off' and user is not admin, it would not let user using platform.

[0.1.1] - 2018-03-01

Fixed

  • Some hostname don't follow config
  • Announcement edit page layout broken

[0.1.0] - 2018-03-01

Added

  • Announce board
    • Content stored in server database
    • When logged in with Gitlab admin account, user will be able to modify board content from website
    • Use markdown to write content
  • Server deploy
    • Now CI will deploy master and dev branch to different server
  • Sidebar entry has new icon style
  • Added background to login page

Changed

  • User will be kicked out from Gitlab when logout.
  • cookie will be cleared when browser closed.

[0.0.1] - 2018-02-08

Added

  • Oauth user authentication provided by out Gitlab server.
  • Retrieve user data (name/ID/avatar) using Gitlab API.
  • Webpage components prototype.
  • Backend resource handler.