Replies: 1 comment
-
|
You could try using the Pipe function to extrude a vertical rectangle along a zig-zag path, but that's it for other ways I can think of doing this... |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I was trying to create a honeycomb in CascadeStudio, using several approaches. First I tried to subtract hexagonal columns from a target shape. My second attempt involved creating a zig-zag sketch, then extruding, mirroring and translating these into a full honeycomb, creating a new Union on every iteration. Both approaches however take a considerable amount of processing time as the size of the honeycomb increases.
Is there a way to create a sketch with hexagonal holes and extrude this in one go? I only found and succesfully tested this with circular holes, but I found no way to create other shapes (apart from creating somthing like a closed wall around a single hole). I tried sketch.Start(new starting point) but this seems to erase the earlier sketch.
Beta Was this translation helpful? Give feedback.
All reactions