move everything out of entity tables into CFW.#19
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Now tested with multiple dupes in multiplayer with multiple players and so far so good, might be worth cleaning up, but need someone who actually knows the codebase. |
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Hopefully fixes #18
DRAFT: Unfortunately coded with opencode big pickle AND validation pending.
I tried reviewing it and I don't see anything wrong immediately, but it did make a few unrelated changes I'll need to clean out of the commit.
I also added the GetContraption change warning and removal as this will probably be a bit of a breaking change in any case.
Could probably have GetContraption warning go in first though as that won't be breaking, then we commit this somewhere in the future along with GetContraption.
Could be made more advanced by checking current stack if it's from wiremod or CFW/ACF.