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3D Cube Rendering with PyOpenGL

A simple Python program that renders a rotating 3D wireframe cube using OpenGL.

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Overview

This project demonstrates basic 3D graphics rendering using PyOpenGL. It creates a window displaying a wireframe cube that rotates in 3D space, showcasing fundamental concepts like rotation, perspective, and OpenGL drawing.

Features

  • 3D wireframe cube rendering
  • Real-time rotation on X and Y axes
  • Simple OpenGL setup and configuration
  • Minimal, easy-to-understand code

Requirements

  • Python 3.x
  • PyOpenGL

Installation

Install the required package using pip:

pip install PyOpenGL

Usage

Run the program from the command line:

python cube.py

A 500×500 window will open displaying the rotating 3D cube. Close the window to exit the program.

How It Works

The program uses GLUT (OpenGL Utility Toolkit) to:

  1. Create a 500×500 display window
  2. Initialize the OpenGL context in RGB color mode
  3. Draw a wireframe cube at each frame
  4. Apply rotation transformations (45° on X-axis, 45° on Y-axis)
  5. Continuously refresh the display

Code Structure

  • Initialization: Sets up the display window and OpenGL parameters
  • draw(): The display callback function that renders the cube with rotations
  • Main Loop: glutMainLoop() handles window events and continuous rendering

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