Text-based shaders library for the command-line, written in C. Heavily based on the Shadertoy library.
- Library for handling 2d and 3d vectors based on cartesian coordinates
- Over >25 functions for implementing shaders
- Easy to create new features with example code
- Customizable window screen and refresh rate
Install render.c and shaders.c in same directory and run:
gcc render.c -o render -lm; ./render
For best-use on complex shaders, use Raster Fonts 4x6, fullscreen, and set WINDOW_X and WINDOW_Y = 100 in shaders.c
Requires standard C libraries for Linux